Other statsHitpointsHitpoints(TNE) = Hitpoints(GURPS) * 2 Bonuspoints on Hitpoints Hitpoints per body part +1 for each extra 2 levels of Extra Hit points B236 Weight(TNE) = Weight(GURPS)/2.2 Throw Range = STR(GURPS) * 2 Load = (STR + HTH) * 1.5 Armor value = AV(GURPS DR)/10 [If HTH is 0 then count HTH as 0.5] MT (Maintence Value) = (Total hitpoints) / (10 * HTH) rounded up Initiative All Robots start with Initiative 1 Bonuslevels Initiative Initiative +1 for each extra 2 levels on Increased Speed R79 Initiative +1 for Combat Reflexes B20 Initiative +1 for Hyper Reflexes R79 Initiative +1 for Danger Sense B20 |