twilight2000-digest Wednesday, March 15 2000 Volume 1999 : Number 138 The following topics are covered in this digest: RE: twilight2000-digest V1999 #137 Re: v2 or v2.2 SRP Re: WW3 PBEMAIL (was China v...) RE: here is a link to a humvee w/ treads Re: v2 or v2.2 SRP RE: here is a link to a humvee w/ treads Date: Wed, 15 Mar 2000 01:23:45 +0100 Re: Desert Eagle Alt.Dam.Calc Re: here is a link to a humvee w/ treads Re: here is a link to a humvee w/ treads Re: Desert Eagle steyre aug RE: steyre aug RE: Re: steyre aug Re: steyre aug Re: steyre aug Re: steyre aug Re: RE: steyre aug (longish) TOE: Russia TOE: US Army (revised) and USMC TOE: Poland TOE: Germany TOE: Great Britain ---------------------------------------------------------------------- Date: Wed, 15 Mar 2000 11:55:12 +1300 From: "Gray, Raymond" Subject: RE: twilight2000-digest V1999 #137 Rodger Roger (SW ep 1 :) I understand that the US Army is now issuing plastic M16 magazines. Is this correct? Would these plastic ones fit into a STANAG modified Steyr? >It's a conversion, at workshop level (second or third line support; probably >third line, i.e., back to the factory), that allows the AUG to accept M16 >style magazines, as opposed to the OEM plastic things. >Best regards, >Roger Stenning >> What is the STANAG magazine modification on the Steyr AUG Bullpup? >> >> Ray *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Tue, 14 Mar 2000 14:59:27 -0800 From: "Jesse LaBranche" Subject: Re: v2 or v2.2 SRP Thanks, Tim. That's what I thought. A shop is offering it on Ebay, with the opening bid at full retail price. Since it should be in new condition, and it's out of print, I suppose that's okay, but I don't think I'm going to bid. I have v2. Does anyone know if Traveler:TNE is v2 or v2.2? Cor T2k v2.2 is Traveller while v2 is somewhere in between. Later. Jesse. vanquer@email.msn.com *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Tue, 14 Mar 2000 18:54:18 -0500 From: Scott David Orr Subject: Re: WW3 PBEMAIL (was China v...) At 01:01 PM 3/14/00 -0500, Garcia, Abel wrote: >-----Original Message----- >From: Scott David Orr > >To help solve this problem, economists have a concept called "purchasing >power parity" (PPP): you take the total amount of money earned in the >country and divide it by the number of people (this gives you a "per >capita" measure), and then you figure out what that money can buy. You >compare the GDP per capita in PPP terms among countries by seeing which >country can buy the most. > >PPP is thus the most accurate way of comparing standards of living, but >it's not the easiest way, and so it's not really the most common (or it >didn't used to be--it's getting used more often, which is good) > >As you can see, measuring economies by converting their currency to the >U.S. dollar at the prevailing exchange rates is problematic, and leaves you >with a number whose meaning isn't very certain--but it's much easies than >dealing with PPP's (to caclucate PPP's you have to go out and do all sorts >of surveys about local prices and spending habits), and so it's used quite >frequently. >>Scott, >If I understand you: PPP=GDP/population >(e.g. GDP(NZ)=$65.6 billion, pop(NZ)=3.68 million: PPP(NZ)=$65,600.0 >million/3.68 million; PPP(NZ)=$17,826) >Are there any more adjustments to this figure? I ask because the source that >I got the above NZ figures from ('99 World Almanac) also lists a "Per capita >GDP: $18,500" > No, I'm afraid you misunderstood. :( GDP/population is per capita GDP. PPP is just one way of calculating what GDP is in the first place (usually it's only used with per capita GDP). The other main way is to convert the GDP in the country's own currency to dollars (or yen or euros) at the exchange rates of the time. Both of these methods can be used to calculate per capita GDP, and so when someone tells you a per capita GDP you have to ask, "Is that at current exchange rates, or is it at PPP?" > >Now, how these things relate to China's military: as I said before, even >though just looking at China's per capita GDP at present exchange rates >(about $800/year) doesn't tell us much, in the case of military potential, >using PPP per capital ($3800/year or so) doesn't tell us much either, >because military equipment isn't the sort of day-to-day good from which PPP >is calculated. >Because things that are in great supply are cheap and things that are >scarce are expensive, buying food or hiring maids is much cheaper in China >than here (though remember, China is poor, so the average person there >still can't afford much in the way of either food or maids), while >high-tech goods and even consumer goods are much more expensive. This is >_especially_ true, BTW, of the high-tech stuff, like military equipement: > >Hence, China can develop some pretty high-tech stuff, by >educating a lot of engineers and using short-cuts like spying and reverse >engineers, but they can't actually afford to build much of it. This is >probably the main reason why, for example, China only has a handful of >ICBM's--they have the technology, but it's horrendously expensive to build >the things. >>I think that I can account for this using Traveller's "Tech-Levels" rules. > If it makes high-tech stuff much more expensive for low-tech places, yes, that would do it. >Does that help at all? >Yes I think I understand a bit more than before. Good :). Scott Orr *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Tue, 14 Mar 2000 18:05:58 -0600 From: "Billy Ingram" Subject: RE: here is a link to a humvee w/ treads That is an odd-looking thing! Any information at to whether this is a production vehicle, what unit it's from, or its performance? > -----Original Message----- > From: owner-twilight2000@lists.imagiconline.com > [mailto:owner-twilight2000@lists.imagiconline.com]On Behalf Of Kevin > O'Dell > Sent: Tuesday, March 14, 2000 12:55 PM > To: T2K Info List (E-mail) > Subject: here is a link to a humvee w/ treads > > > http://www.defenselink.mil/photos/Mar1997/970208-M-8708Y-001.jpg > > ****************************************************************** > ********* > To unsubscribe from this list send mail to > majordomo@lists.imagiconline.com > with the line 'unsubscribe twilight2000' as the body of the message. > *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Tue, 14 Mar 2000 16:00:23 -0800 From: "Corey Wells" Subject: Re: v2 or v2.2 SRP > > T2k v2.2 is Traveller while v2 is somewhere in between. > > Later. > > Jesse. > vanquer@email.msn.com > Thanks, Jesse. That's what I was hoping, so I won't worry about T2K v2.2, and just look to get Traveller:TNE since it should indicate most the rule changes and I want it anyway. I'm not worried about any timeline differences between v2 and v2.2 (pretty moot now anyhow.) I understand that there were some skill changes in v2.2, and perhaps Traveller won't cover those, but that's a small thing. I can make do. Cor __________________________________________________ Do You Yahoo!? Talk to your friends online with Yahoo! Messenger. http://im.yahoo.com *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Tue, 14 Mar 2000 16:15:50 -0600 From: "Kevin O'Dell" Subject: RE: here is a link to a humvee w/ treads On Tuesday, March 14, 2000 6:06 PM, Billy Ingram [SMTP:bingram@satx.rr.com] wrote: > That is an odd-looking thing! Any information at to whether this is a > production vehicle, what unit it's from, or its performance? I do believe it to be a production model but I'm not sure. I found it in a military photo Gallery. It was used during some training the marines were doing. I will go back later and see what I can dig up on it. I sure am curious to how well it works though. And it sure looks fun. *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Wed, 15 Mar 2000 01:23:45 +0100 From: "Carl Roger Nilsen" Subject: Date: Wed, 15 Mar 2000 01:23:45 +0100 I am in the process of converting several firearms which were not covered in the T2k books (mostly because they're relatively new - the weapons). What are the dimensions, in millimeters, of the .50 pistol bullet used by the Desert Eagle (.50 Action Express?)? (Dimension examples; 9x19mm, 5.56x45mm, 7.62x64mm, 12.7x99mm, 20x139mm,...) Carl Roger Nilsen "Never overlook something that seems to be simple" Weapons designer in the Primitive Chemically-Propelled Weapons Sub-Committee of the Famille Spofulam's High Energy Division Setting Orange, day 1 of Discord, YOLD: 3166 (tabby) 206:00:02 (1) *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Wed, 15 Mar 2000 11:37:59 +1100 From: "Jim & Peta Lawrie" Subject: Re: Desert Eagle >I am in the process of converting several firearms which were not covered in the T2k books (mostly because they're relatively new - the weapons). >What are the dimensions, in millimeters, of the .50 pistol bullet used by the Desert Eagle (.50 Action Express?)? >(Dimension examples; 9x19mm, 5.56x45mm, 7.62x64mm, 12.7x99mm, 20x139mm,...) > >Carl Roger Nilsen The version listed in Challenge 71 was: Ammo: .50AE Wt: 1.5 kg Mag: 7 box T2K Price: $1450 (--/R) Merc 2k Price: $1200 (R/S) ROF: SA Dam: 3 Pen: 2-Nil Blk: 1 Mag: 7 SS: 6 Brst: - Rng: 12 Ammo Notes Wt: 1kg per box of 50 T2K Price: $100 per case (--/R) Merc 2K Price: $60 per case (R/S) *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Tue, 14 Mar 2000 20:04:00 -0500 From: "Garcia, Abel" Subject: Alt.Dam.Calc Carl, Sorry I don't have an answer to your post. I only just know got to look at your Alternative Damage Calculation table: die|+1|+10 ===+==+=== 2 |3 |12 4 |6 |24 6 |9 |36 8 |12|48 10 |15|60 Do I understand this small sample from your table: If, for example, my TNE/T2.2K weapon does 4D damage then it's FF&S calculated damage range is 6 ot 24 pts? (Per burst?) Again if I am understanding your table, you have tied in the amount of damage to the degree of success of the "to-hit" roll. (For eg. on rolling one (+1) above your "to-hit" value, you automatically assess 6pts of damage, and if the expert "PC" rolled ten or more above their "to-hit" value then the amount of damage assessed would be 24 pts? (Again per burst?) This looks interesting. LMK, Abel - -----Original Message----- From: Carl Roger Nilsen [mailto:ca-nilse@online.no] Sent: Tuesday, March 14, 2000 6:24 PM To: twilight2000@lists.imagiconline.com Subject: I am in the process of converting several firearms which were not covered in the T2k books (mostly because they're relatively new - the weapons). What are the dimensions, in millimeters, of the .50 pistol bullet used by the Desert Eagle (.50 Action Express?)? (Dimension examples; 9x19mm, 5.56x45mm, 7.62x64mm, 12.7x99mm, 20x139mm,...) Carl Roger Nilsen "Never overlook something that seems to be simple" Weapons designer in the Primitive Chemically-Propelled Weapons Sub-Committee of the Famille Spofulam's High Energy Division Setting Orange, day 1 of Discord, YOLD: 3166 (tabby) 206:00:02 (1) *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Wed, 15 Mar 2000 02:14:23 -0000 From: "Roger Stenning" Subject: Re: here is a link to a humvee w/ treads Kevin O'Dell wrote... > Here is a link to a humvee w/ treads > > http://www.defenselink.mil/photos/Mar1997/970208-M-8708Y-001.jpg Hmm. Something similar was featured on the UK tv show "Tomorrow's World" a couple of weeks back, converting, IIRC, a Nissan (?) RV from a wheeled car to a tracked off-roader. Requires about twenty minutes with a fairly competent crew changing the wheels for the triangular tracks. Looks like the guys making the Humvee nicked the idea! Best regards, Roger Stenning Webmaster, the Impossible Scenarios Group www.the-isg.co.uk *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Tue, 14 Mar 2000 22:24:25 -0500 From: Scott David Orr Subject: Re: here is a link to a humvee w/ treads At 02:14 AM 3/15/00 -0000, Roger Stenning wrote: >Kevin O'Dell wrote... > >> Here is a link to a humvee w/ treads >> > >> http://www.defenselink.mil/photos/Mar1997/970208-M-8708Y-001.jpg > >Hmm. Something similar was featured on the UK tv show "Tomorrow's World" a >couple of weeks back, converting, IIRC, a Nissan (?) RV from a wheeled car >to a tracked off-roader. Requires about twenty minutes with a fairly >competent crew changing the wheels for the triangular tracks. Looks like the >guys making the Humvee nicked the idea! > I've seen vehicles like that before--I think it's a standard conversion for Arctic conditions. Scott Orr *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Fri, 10 Mar 2000 17:37:06 +0800 From: "Ballistix" Subject: Re: Desert Eagle These are the stats from Edge of the Sword. Desert Eagle Cartridge: 9x33mmR (10.92x33mmR) Operation: Gas Type of Fire: Semi Auto Rate of Fire (SS): 27 rpm (24rpm) Muzzle Velocity: 376 m/s (1235fps), (443 m/s <1455fps>) Muzzle Energy: 725 J (535 ft/lb), (1530 J <1128 ft/lb>) Sights: Fixed, non-adjustable iron Feed: 9 round (8 round) removeable box magazine Weights Weapon (Empty): 1.653kg (1.780kg) Weapon (Loaded): 1.915kg (2.091kg) Magazine (Empty): 0.116kg Magazine (Loaded): 0.260kg (0.311kg) Service Cartridge: 16g (24.4g) Bullet: 10.3g (15.6g) Lengths Weapon Overall: 26.9cm Barrel: 15.2cm Sight Radius: 21.6cm Status: In Production Service: Commercial Sales Cost: $600.00 ($700.00) TW2K Damage: 3D6 (3D6) The 10.92mm is the .44 Magnum version. The .50 cal round would be of a size similar to 12.7x99mm although I would suggest it is slightly shorter in length having to be reduced to around 33mm. The damage for TW2K for the 99mm round is 12D6 and if you just take one third of this to make it simple your looking at around 4D6 damage. Hope this helps. Btw all the stats are from Edge of the Sword Vol 1. - Compendium of Modern Firearms By Kevin Dockery R. Talsorian Games, Inc It has conversions for all the weapons inside and is compatible with Cyberpunk, Call of Cthulhu, TW2K, Mercs Spies & Private Eyes, Hero System and all d20 based systems (eg AD&D). Ballistix *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Tue, 14 Mar 2000 22:28:14 -0600 From: "Fugitivus" Subject: steyre aug in our merc game the players want to strip down a steyre and want to smuggle it through the metal detector at the airport. i know some of the steyre is plastic, is there enough plastic in it to make this possible? aaron *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Wed, 15 Mar 2000 16:48:09 +1300 From: "Gray, Raymond" Subject: RE: steyre aug no way. The only plastic components are the magazine and the butt group. The butt group consists of the trigger and trigger mechanism, the butt, the pistol grip and pistol grip guard. The foregrip is also plastic. The metallic components are the barrel group, the receiver group and the sight etc. The plastic pieces (esp in the butt itself) have integral metal components like clips etc. If you had a shit load of people going through then you could split all the little shit off like the bolt and the firing pin but someone is going to have to take the barrel and someone else the receiver group and a third the main part of the bolt group. cheers ray >in our merc game the players want to strip down a steyre and want to smuggle >it through the metal detector at the airport. i know some of the steyre is >plastic, is there enough plastic in it to make this possible? >aaron *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Tue, 14 Mar 2000 23:01:33 -0600 From: "Billy Ingram" Subject: RE: .50AE (12.7x34mm Action Express): 1kg per box of 50. *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Wed, 15 Mar 2000 00:05:38 -0600 From: "Fugitivus" Subject: Re: steyre aug thanks, that is what i thought. but i wasn't sure and i didn't want to say no out of hand. aaron > no way. The only plastic components are the magazine and the butt group. > The butt group consists of the trigger and trigger mechanism, the butt, the > pistol grip and pistol grip guard. The foregrip is also plastic. > > The metallic components are the barrel group, the receiver group and the > sight etc. The plastic pieces (esp in the butt itself) have integral metal > components like clips etc *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Fri, 10 Mar 2000 19:50:07 +0800 From: "Ballistix" Subject: Re: steyre aug You could still let them try if they have for example a hide or disguise skill. The plastic parts would go through a metal detector ok. The metal parts they may be able to smuggle through for example... the barrel and front handgrip, could be disguised as part of a crutch (broken leg/ankle etc) the receiver group (the part with the sight attached) or with the new versions without a fixed sight. part of some hand luggage perhaps a baggage handle. Then try a contested roll vs the characters roll to see if they are detected when examined. Ballistix - ----- Original Message ----- From: "Fugitivus" To: Sent: Wednesday, 15 March 2000 14:05 Subject: Re: steyre aug > thanks, that is what i thought. but i wasn't sure and i didn't want to say > no out of hand. > > aaron > > > no way. The only plastic components are the magazine and the butt group. > > The butt group consists of the trigger and trigger mechanism, the butt, > the > > pistol grip and pistol grip guard. The foregrip is also plastic. > > > > The metallic components are the barrel group, the receiver group and the > > sight etc. The plastic pieces (esp in the butt itself) have integral > metal > > components like clips etc > > *************************************************************************** > To unsubscribe from this list send mail to majordomo@lists.imagiconline.com > with the line 'unsubscribe twilight2000' as the body of the message. > *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Wed, 15 Mar 2000 16:49:00 +1100 From: "Jim & Peta Lawrie" Subject: Re: steyre aug >You could still let them try if they have for example a hide or disguise >skill. > >The plastic parts would go through a metal detector ok. The metal parts >they may be able to smuggle through for example... > >the barrel and front handgrip, could be disguised as part of a crutch >(broken leg/ankle etc) > >the receiver group (the part with the sight attached) or with the new >versions without a fixed sight. part of some hand luggage perhaps a >baggage handle. Then try a contested roll vs the characters roll to see >if they are detected when examined. > >Ballistix The thought of how the police would interrogate you if they found automatic weapon parts in aircraft luggage is enough to make my stomach turn. Be very careful buying weapons in third world countries as well, the weapons dealers VERY often turn around and inform the authorities so they may gather a reward as well as a sale. Jim *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Fri, 10 Mar 2000 20:30:09 +0800 From: "Ballistix" Subject: Re: steyre aug > The thought of how the police would interrogate you if they found > automatic weapon parts in aircraft luggage is enough to make my stomach > turn. Be very careful buying weapons in third world countries as well, the > weapons dealers VERY often turn around and inform the authorities so they > may gather a reward as well as a sale. Yep, but that would just add an extra element to the role play then wouldn't it *evil grin* Lots of possibilities here....what if they were smuggling weapons into a third would country, run by a military dictatorship???...POW's maybe? political prisoners?....maybe interrogated and then taken out to be executed....then they could go down the survival track like the previous thread we had going. Ballistix *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Wed, 15 Mar 2000 05:32:55 -0600 From: "ddolllaw" Subject: Re: .50AE is identical to the .44 magnum in rim diameter, case length & overall length. However it has a rebated rim (base diameter slightly larger) - ----- Original Message ----- From: "Carl Roger Nilsen" To: Sent: Tuesday, March 14, 2000 6:23 PM > I am in the process of converting several firearms which were not covered in the T2k books (mostly because they're relatively new - the weapons). > What are the dimensions, in millimeters, of the .50 pistol bullet used by the Desert Eagle (.50 Action Express?)? > (Dimension examples; 9x19mm, 5.56x45mm, 7.62x64mm, 12.7x99mm, 20x139mm,...) > > Carl Roger Nilsen > "Never overlook something that seems to be simple" > Weapons designer in the Primitive Chemically-Propelled Weapons Sub-Committee of the Famille Spofulam's High Energy Division > Setting Orange, day 1 of Discord, YOLD: 3166 (tabby) > 206:00:02 (1) > > *************************************************************************** > To unsubscribe from this list send mail to majordomo@lists.imagiconline.com > with the line 'unsubscribe twilight2000' as the body of the message. > > *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Wed, 15 Mar 2000 08:35:43 -0500 From: "Garcia, Abel" Subject: RE: steyre aug (longish) - -----Original Message----- From: Ballistix > Be very careful buying weapons in third world countries as well, the > weapons dealers VERY often turn around and inform the authorities so they > may gather a reward as well as a sale. Yep, but that would just add an extra element to the role play then wouldn't it *evil grin* Lots of possibilities here.... And of course authorities themselves could set up these stings by advertising illegal gun parts/conversions to arrest gullible PCs. (Like the ATF does today here in the US.) I saw a documentary on an investigation of a "fence" for stolen property. This ringleader (a large biker type) was a real sadist. This guy masqueraded as a pawn shop owner and basically had a gang of young thieves slaving for him. He kept them in line with terror by killing any of his group whenever they crossed him or tried to leave. The trouble for the authorities in this case was that these young men seemed to have all died "naturally". The police sent in an agent -long undercover for another investigation- into the pawn shop which was basically the gang's hideout. They did it the right way by having a real criminal (informant) make the "proper" introductions ("He's cool.") This undercover agent would over time show the gangleader professionally manufactured silencers for sale; he never sold them, instead he told this sadist that they were already sold and he was just on his way to make delivery to locally known mobsters. Finally the sadist approached him to acquire high purity cyanide: they arrested this guy after the buy, but before he gave one of his victims a sandwich w/ "extra-sauce". On the previous thread: I saw a security video from Chicago's O'Hare airport where a gang of five men stole luggage at an X-ray machine. One man co-ordinated the whole effort after he passed through the metal detectors with hand signals; two others ran security one before and another after the metal detector (in the tape they did nothing); the fourth ran interference at the metal detector by setting off the alarm on cue, and then fumbling with his keys and change; finally the fifth snatches whatever bag the coordinator had chosen -it all took only seconds! The same could be done to get gear through. PC's could also experiment with different weights of metal objects -that they wouldn't care if they were discovered (like dog chains, clips, etc.); As gamemaster I would assign a morale/determination/perception values to NPC guards manning the X-ray machine and use the PC's "hide" roll as a negative or positive modifier...of course the whole time security is taping the PC's for the follow up investigation should the PCs get caught (or make a lot of noise) during their op! Abel (p.'s. You could even have this O'Hare gang try to steal what the PC's are trying to smuggle...with the gang's security element thumping any PC who tries to interfere;) *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Wed, 15 Mar 2000 08:58:38 PST From: "Brandon Cope" Subject: TOE: Russia Russia (the numbers below differ only slightly with those in the Soviet Combat Vehicle Handbook, except that battalions below are short of heavy mortar support -- generally six 120mm towed or SP mortars per battalion) Rifle Company (79 men): 1 HQ section, with 7 men 3 Rifle Platoons, each with 21 men 1 MG section, with 3 PKMS or NSV MGs (3 man crews) Rifle Battalion (288-292 men): 1 HQ section, with 7 men 3 Rifle Companies 1 AT platoon, with 3 RPG-7, Saxhorn or Spigot teams (2 man crews) 1 MG platoon, with 4 PKMS teams 2 NSV team 1 Mortar platoon, with 4 82mm or 120mm mortars (5 or 6 man crews) BMP Rifle Company (130 men): 1 HQ section, with 1 BMP-2/3 (3 man crews) 3 BMP Rifle Platoons, each with 4 BMP-2/3 21 riflemen 1 MG platoon, with 6 NSV or PKMS teams 1 SAM section, with 3 Strela, Gimlet, Gremlin or Grouse teams (2 man teams) 1 AGL section, with 2 30mm AGLs (2 man teams) BMP Rifle Battalion (404 men): 1 HQ section, with 1 BMP-2/3 1 BRDM-2 scout (2 man crew) 7 Riflemen 3 BMP Rifle Companies 1 ACRV-2 FO vehicle (2 man crew) BTR Rifle Company: As BMP rifle company, but with BTR-60/70/80 in place of BMP-2/3, replace MG platoon with MG section of 3 teams BTR Rifle Battalion: As BMP rifle battalion, but with BTR-60/70/80 in place of BMP-2/3 Tank Company: 1 HQ MBT 3 Tank Platoons, each with 3 or 4 MBT Tank Battalion: 1 HQ Section, with 1 MBT 1 BRDM-2 3 Tank Companies 1 ACRV-2 FO vehicle A generous and sadistic GM, Brandon Cope ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Wed, 15 Mar 2000 09:00:08 PST From: "Brandon Cope" Subject: TOE: US Army (revised) and USMC US Army (Revised) Infantry Company (63 men): 1 HQ section, with 11 infantrymen 3 rifle platoons, each with 3 rifle squads, each with 11 infantrymen 1 Infanty AT section, with 3 Dragon teams (2 men each) 1 Infantry AT section, with 2 Dragon teams 1 Machine Gun section, with 3 M240 or M2 teams (3 men each) Infantry Battalion (218 men): 1 HQ section, with 11 infantrymen 3 Infantry Companies 1 Mortary battery, with 6 60mm, 81mm or 120mm mortar teams (3 men 60/81mm, 4 men 120mm) Mechanized Infantry Company (107 men): 1 HQ section, with 6 infantrymen 1 M2A2 Bradley (3 man crew) 3 Mech Inf Platoons, each with 18 infantrymen 4 M2A2 Bradleys or M113A3 1 Infantry AT Team, with 1 Dragon team 1 M981 FIST-V Forward Observer vehicle (2? man crew) Mechanized Infantry Battalion (564 men): 1 HQ section, with 12 infantrymen 2 M2A2 Bradleys 4 Mech Inf companies (see above) 1 Antiarmor company, with 1 HQ section, with 2 M3A2-AT Bradleys (3 man crew) 3 Antiarmor platoons, each with 4 M3A2-AT Bradleys 1 SP Mortar battery, with 6 M106 (107mm) or M1064 (120mm) SP mortars (6? man crews) 1 Utility platoon, with 2 Utility sections, each with 5 M1026 or M1097 HMMWVs (2 man crews) Armored Cavalry Troop: 1 HQ section, with 1 M1A1 Abrams (4 man crew) 1 M3A2 Bradley scout 2 Scout platoons, each with 18 scouts 6 M3A2 Bradleys 2 Tank platoons, each with 4 M1A1 Abrams 1 SP mortar squad, with 2 M106 or M1064 SP mortars 1 M981 FIST-V Tank Company: 1 HQ section, with 2 M1A1 or M2A2 3 Tank Platoons, each with 4 M1A1 ir M2A2 1 M981 FO vehicle Tank Battalion: 1 HQ section, with 2 M1A1 or M1A2 4 Tank Companies 1 Utility Platoon, with 10 M1026 or M1097 HMMWVs 1 SP Mortar platoon, with 6 M106 or M1064 SP mortars US Marines Marine Rifle Company (185 men): 1 HQ section, with 13 men 3 Marine Rifle Platoons, each with 39 men 1 Engineer squad, with 13 men 1 AT Section, with 6 SMAW or Dragon teams (2 men each) 1 Mortar Section, with 6 60mm or 81mm mortars (2 or 3 man teams) 1 MG Section, with 6 M240 or M2 MG teams (3 man teams) Marine Rifle Battalion (645 men): 1 HQ platoon, with 26 men 3 Marine rifle platoons 1 MG Platoon, with 6 M240 or M2 MG teams 2 Mk-19 AGL teams (3 man team) 1 Anti-armor platoon, with 8 Dragon or SMAW teams 1 Mortar Platoon, with 8 81mm mortars LAV Recon Company (138 men): 1 HQ section, with 6 men 2 LAV-25 (3 man crew) 3 LAV Recon Platoons, with 24 men 4 LAV-25 2 LAV-AT BLT HHC (93 men): 1 Engineer squad, with 13 men 4 M1026 HMMWV 1 Anti-tank platoon, with 8 Dragon or SMAW teams 8 M1026 HMMWV 1 Mortar platoon, with 8 81mm mortars 8 M1026 HMMWV BLT: 1 HQ platoon, with 26 men 1 BLT HHC 3 Rifle Companies 1 SP Anti-armot platoon, with 8 M966 HMMWV-TOW 1 Utility section, with 12 M1026 HMMWV 1 LAV Recon Platoon 1 Light Howitzer Battery, with 6 155mm or 105mm howitzers 1 Tank Platoon, with 4 M1A1 Abrams or M60A1 1 Amphibious Company, with 1 LVTP-7 3 Amphibious Platoons, each with 4 LVTP-7 Tank Company: 1 HQ section, with 2 M60A1 or M1A1 3 Tank platoons, each with 5 M60A1 or M1A1 Tank Battalion: 1 HQ section, with 2 M60A1 or M1A1 4 Tank Companies 1 Anti-Tank Company, with 3 Anti-tank platoons, each with 1 M1026 HMMWV 12 M996 HMMWV-TOW A generous and sadistic GM, Brandon Cope ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Wed, 15 Mar 2000 09:01:30 PST From: "Brandon Cope" Subject: TOE: Poland Poland (the BMP and SKOT rifle battalions need a mortar and an artillery battery, to better conform to the Soviet Combat Vehicle Guide). Rifle Company (89 men): 1 HQ section, with 8 men 3 Rifle Platoons, each with 24 men 1 MG section, with 3 PKMS or NSV MGs (3 man crews) Rifle Battalion (309-313 men): 1 HQ section, with 7 men 3 Rifle Companies 1 AT platoon, with 3 RPG-7, Saxhorn or Spigot teams (2 man crews) 1 MG platoon, with 6 PKMS or NSV teams 1 Mortar platoon, with 4 82mm or 120mm mortars (5 or 6 man crews) BMP Rifle Company (139 men): 1 HQ section, with 1 BMP-2 or BMP-3 (3 man crews) 3 BMP Rifle Platoons, each with 4 BMP-2 or BMP-3 24 riflemen 1 MG platoon, with 6 NSV or PKMS teams 1 SAM section, with 3 Strela, Gimlet, Gremlin or Grouse teams (2 man teams) 1 AGL section, with 2 30mm AGLs (2 man teams) BMP Rifle Battalion (430 men): 1 HQ section, with 1 BMP-2 or BMP-3 8 Riflemen 1 Scout section, with 1 BRDM-2 (2 man crew) 3 BMP Rifle Companies SKOT Rifle Company (121 men): 1 HQ section, with 8 riflemen 3 BMP Rifle Platoons, each with 4 OT-64C, BTR-70, BTR-80 or BTR-152 (3 man crews) 24 riflemen 1 MG platoon, with 3 NSV or PKMS teams 1 SAM section, with 1 Strela, Gimlet, Gremlin or Grouse team (2 man teams) 1 Inf-AT section, with 3 Spigot, RPG-7V or SP69 RR teams (3 man RR, 2 man others) SKOT Rifle Battalion: 1 HQ Section, with 8 riflemen 1 BTR-152, OT-64C, BTR-70 or BTR-80 1 BRDM-1, BRDM-2 or FUG scout 3 SKOT Rifle Companies Tank Company: 1 HQ MBT 3 Tank Platoons, each with 3 or 4 MBT Tank Battalion: 1 HQ Section, with 1 MBT 1 BRMD-2 3 Tank Companies 1 ACRV-2 FO vehicle A generous and sadistic GM, Brandon Cope ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Wed, 15 Mar 2000 09:02:38 PST From: "Brandon Cope" Subject: TOE: Germany (West) Germany See NATO vehicle guide, pp99-100. Jaeger Company (99 men): 1 HQ section, with 9 men 3 Jager Platoons, each with 27 men 1 MG section, with 3 MG3 teams (3 man teams) Jaeger Battalion (397 men): 1 HQ section, with 18 men 2 Fuchs APCs (5 man crews) 3 Jaeger Companies 1 Infantry AT Platoon, with 6 Milan or Panzerfaust teams (2 man crews) 3 Fuchs 1 SP Mortar Platoon, with 5 120mm M113 A1G PZM (3? man crew) 1 JPz AT Company, with 10 Jaguar 2 (3 man crews) Heavy Company (66 men): 1 HQ section, with 9 men 1 Infantry AT Platoon, with 6 Milan or Panzerfaust teams 1 SP Mortar Platoon, with 5 120mm M113 A1G PZM 1 JPz AT Company, with 10 Jaguar 2 (3 man crews) Panzer Grenadier Company (106 men): 1 HQ section, with 6 men 3 PzGr Platoons, each with 18 men 2 Milan or Panzerfaust teams 4 Marder 1 or M113 (3 or 2 man crews) Panzer Grenadier Battalion (354 men): 1 HQ section, with 2 Marder 1 or M113 12 men 3 PzGr Companies 1 SP Mortar Company, with 10 120mm M113 A1G PZM 1 M113-FO vehicle (3? man crew) Panzer Company: 1 HQ MBT 4 Tank Platoons, each with 3 MBT Panzer Battalion: 1 HQ section, with 2 MBT 3 Panzer Companies 1 M113-FO vehicle Armored Recon Company: 1 HQ section, with 2 Luchs APCs 3 Recon Troops, each with 2 Luchs APCs 3 Heavy Recon Troops, each with 2 MBT A generous and sadistic GM, Brandon Cope ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Wed, 15 Mar 2000 09:04:21 PST From: "Brandon Cope" Subject: TOE: Great Britain Great Britain See NATO vehicle guide, p.102 Rifle Company (123 men): 2 Infantry Platoons, each with 32 men 1 Infantry Platoon, with 24 men 1 Heavy Infantry Platoon, with 21 men 1 Infantry AT section, with 4 Milan teams 1 Mortar Section, with 2 81mm, 107mm or 120mm mortars Rifle battalion (467 men): 1 HQ section, with 16 men 3 Rifle Companies 1 Scout Section, with 2 Land Rovers or Spartans 8 Infantrymen 1 Mortar Battery, with 6 51mm, 81mm or 107mm mortars 1 Infantry AT section, with 4 Milan teams 1 Engineer Platoon, with 32 men Mechanized Rifle Company (133 men): 1 HQ section, with 7 infantry 1 Warrior APC 3 Mech Inf Platoons, each with 28 infantry 4 Warrior APCs 1 Warrior MAOV FO vehicle Mechanized Rifle Battalion (487 men): 1 HQ section, with 7 infantry 1 Warrior APC 3 Mech Inf Companies 1 SP mortar platoon, with 6 FV432 (4? man crews) 3 Mech Inf AT sections, each with 2 Warrior APCs 4 Milan teams 1 Armored Car section, with 2 Fox ACs 1 Utility section, with 3 Land Rovers Tank Squadron: 1 HQ section, with 2 MBT 4 Tank Troops, each with 4 MBT 1 Warrior FAOV FO vehicle Tank Regiment: 1 HQ section, with 3 MBT 3 Tank Squadrons 2 Light Tank troops, each with 4 Scorpion, Sabre or Scimitars 1 Armored Car Troop, with 4 Fox ACs 2 SP-ATGM troop, each with 4 Warrior (Milan) or Strikers A generous and sadistic GM, Brandon Cope ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ End of twilight2000-digest V1999 #138 *************************************