twilight2000-digest Friday, March 10 2000 Volume 1999 : Number 133 The following topics are covered in this digest: Re: group makeup, and timelines... RE: Terrain Comments Re: group makeup, and timelines... Re: Aerial Bombing By Hand Re: group makeup, and timelines... RE: group makeup, and timelines... Antibiotics (was Re: group makeup, and timelines...) resources Re: group makeup, and timelines... M240+ RE: M240+ Re: M240+ ---------------------------------------------------------------------- Date: Fri, 10 Mar 2000 11:48:21 -0800 From: "Corey Wells" Subject: Re: group makeup, and timelines... > > I know it's been done, but a pandemic is probably the best bet. There's > a critical point where society ceases to function. If the rural workers die > in droves, food supplies just . . .stop. > Remember, we are onto our LAST generation of antibiotics, this is in > fact the most likely scenario. > Jim > I've been hearing both sides of the anti-biotics issue. I've heard that the effectiveness is waning. Part of the problem is overprescribing and that many people don't take the full regiment, but stop when they feel better. This allows the bacteria to build resistance. But, I've also heard some in the medical community calling all that bull. There is no worry with antibiotics, and all the stories are doing is causing unnecessary panic. Who do you believe when you have experts from the same profession arguing with each other? Me? I try not to take antibiotics unless they know what I have (had a bad experience where I was prescribed one that I didn't needed, then had an allergic reaction to it. Later, they found that I had Mono, not Strap, so antibiotics were useless anyhow.) And when I do take them, I follow instructions and take them until they are gone. One thing they have agreed on, for some time is that apparently, over time, a persons body will build a resistance to a particular type, ending it's effectiveness. But, we are heading towards something better than antibiotics. Genetics. Within 10 years we should be seeing designer viruses that will attack other viruses or bacteria. Still have to worry about mutation, and decreased effectiveness over time due to resistance. But then some more splicing, and new medical virus. OCR __________________________________________________ Do You Yahoo!? Talk to your friends online with Yahoo! Messenger. http://im.yahoo.com *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Fri, 10 Mar 2000 13:50:27 -0600 From: "Walter Rebsch" Subject: RE: Terrain Comments > > PCs should have a good look at their load out and make up a > MOUT rig. An > SMG or short assault rifle, plenty of grenades (at least ten) and > a gas mask > is a must. A decent pistol is not a bad idea either, especially if the GM > allows specialist ammo. A riot gun or a CAWS are in their environments > during urban combat, solids will go right through flak armour and are good > for 'lockpicking' as well. Night vision goggles are good but the GM should > massively penalise the lack of peripheral vision, a fairly important side > effect when a slight flicker on the edge of your vision could be the enemy > arming a grenade. > I'm curious what you mean by 'specialist ammo'? Do you mean armor piercing stuff or what? Pistols are unrealisticly weak in my opinion in the T2K game. Shooting the average person in the chest with a average pistol in T2K is liable to just irritate the guy into shooting back with a real gun. Because of this, no one caries them in our game. We haven't done anything to correct this, we just don't use pistols for the most part becuase the game stats give them so little value. Also, to add to the NVG penalties: Your depth perception sucks. Your eyes are no longer adjusted to darkness when using them, leading to momentary blindness when removing them, until your eyes readjust. The batteries go dead just when you need them not to. You can't use your rifle sight worth a damn (so I'd say no aimed shots, and I'd impose a penalty for hampering any decent use of a rifle's sights). Putting your gas mask on takes extra time and you can't wear both at the same time. Any bright flash of light will shut them down for a second or two. You can't see fine detail, unless it's really close. It's like a fuzzy old black and white TV, but it's black and green instead. The straps that hold them on are kinda poor. If you run too hard, or duck under a brush a little too late, they will pop right off. If you dive to the ground, they are liable to jump off your face when you hit the ground. Also, some other things that people who have never used NVG's might be interested in having mentioned: It can be so dark you can't see your finger in front of your face (cloudy moonless night in the woods), but with NVG's everything is plain as day (with the bad points list above of course). The glowing tip of a cigarette is like a 100 watt light bulb without NVG's. It's so bright you can see shadows from it. It's kinda heavy and ackward to strap a couple pounds of weight to your face. The IR illuminator that is on the NVG's completely sucks and just drains the batteries. If you're going to use a flashlight with a red lense around someone with NVG's on, it ain't gonna work worth a damn for the guy with NVGs. Anywhere that flashlight points gets saturated with light so bright you can't see anything for a foot or two around it. If you don't use a red lense at all, it'll shut the goggles down if your not careful. If you use a red and a blue lense, the flashlight will work as a good powerful spotlight, but it gives off so little light it won't really help anyone without goggles (except maybe to give away where he is). It's pretty easy to hide in the woods from someone with NVG's since they have rather poor detail and contrast. If you're in cammo and hiding behind a bush, it's aint easy to see them through the bush. I'd consider bushes and other camouflage like that about 50% more effective against NVG's because of the low resolution and poor contrast. Which is exactly the oposite of a thermal sight. Those I'd give about 50%(or greater) reduction to bushes at camouflaging something from a thermal sight. Just remember that typical NVG's (US ones anyway) are much more of a light intensifier than an IR device, even if they say they are IR. Maybe they have better ones out now, but back in 88-92 they were pretty limited in application. They were best for driving at night without any lights on. Walter *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Sat, 11 Mar 2000 09:06:32 +1100 From: "Jim & Peta Lawrie" Subject: Re: group makeup, and timelines... >I've been hearing both sides of the anti-biotics issue. I've heard that the >effectiveness is waning. Part of the problem is overprescribing and that >many people don't take the full regiment, but stop when they feel better. >This allows the bacteria to build resistance. But, I've also heard some in >the medical community calling all that bull. There is no worry with >antibiotics, and all the stories are doing is causing unnecessary panic. >Who do you believe when you have experts from the same profession arguing >with each other? Me? I try not to take antibiotics unless they know what I >have (had a bad experience where I was prescribed one that I didn't needed, >then had an allergic reaction to it. Later, they found that I had Mono, not >Strap, so antibiotics were useless anyhow.) And when I do take them, I >follow instructions and take them until they are gone. One thing they have >agreed on, for some time is that apparently, over time, a persons body will >build a resistance to a particular type, ending it's effectiveness. >OCR Luckily, I have a registered nurse in the room to ask about this. The original MRS (Methicillin Resistant Staff) has been renamed Multi Resistant Staff, it has grown in its resistance. Many of the broad spectrum antibiotics were dispensed will-nilly because the 'Health Clinic' style doctors surgery has no time for swab and testing, they just give you the cure-all instead of a disease targetting antibiotic. Of course, this gives rise to many different diseases developing resistance to these broad spectrums. Not a wise move. There are now untreatable diseases that ten years ago were treatable, this is not good! In a Twilight scenario, insufficient drugs at disease control centres will have this effect as well. Getting nasty! The personal opinion of the nurse I have here is that doctors, who are the most lawsuit sensitive critters known to man, aren't about to acknowledge a problem that they have created through greed and poor practices. I am inclined to agree. I don't include Genetic Therapies here because I'm trying to destroy the world for a good gaming environment! JIm *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Fri, 10 Mar 2000 16:16:14 -0800 From: "Andrew Kolb" Subject: Re: Aerial Bombing By Hand Thank you very much!! There would only be small arms fire if they heard or saw the plane first. From what I've read you can't rotate the gun on a m113 high enough to attack air objects, but I may be wrong about that. I don't want to do much damage to the apc, but I do want to disable two five ton trucks (make them vulnerable to bandit attack). The PC's are going to be in the apc and the two truck will be a small supply run to a forward base in Iowa USA. I'm planning on running a US based campain as that is what I know, and I can say "Commie insergents are hiding in Tims gas station" and every body would know what the area looked like :{) Thanks! Andrew *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Fri, 10 Mar 2000 14:56:21 -0800 From: "Corey Wells" Subject: Re: group makeup, and timelines... > > The personal opinion of the nurse I have here is that doctors, who are > the most lawsuit sensitive critters known to man, aren't about to > acknowledge a problem that they have created through greed and poor > practices. I am inclined to agree. > That's something I probably would have thought of. Your points are one's I know about, and agree. My particular case was strep (I can hardly pronaounce the full name, let alone spell it) throat, not staff infection. But it's the same issue. And I didn't have strep, but mono. My symptoms initially looked like strep. So the nurse-practitioner dispensed an antibiotic. This caused my throat to swell up, and my uvela to destend. When I layed down to try and sleep, I could not breath. When I tried to inform my parents, I could hardly talk. Took me into emergency. Don't know what they did to treat me, some sort of anti-inflammatory I think. But, still, it was a bad experience. > I don't include Genetic Therapies here because I'm trying to destroy the > world for a good gaming environment! > > JIm > Ha! True, true. :o) For my purposes, I'm not going to be concerned with resistent buggies. Just a scarcity of medicine will be bad enough. I'm just looking to get the world to the point where there's no more general power generation, communications, fuel... Probably less people (probably not as bad as T2K,) most loss to riots, or inability to survive in the wilds... Cor __________________________________________________ Do You Yahoo!? Talk to your friends online with Yahoo! Messenger. http://im.yahoo.com *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Fri, 10 Mar 2000 17:37:12 -0600 From: "Billy Ingram" Subject: RE: group makeup, and timelines... This is a multi-part message in MIME format. - ------=_NextPart_000_0010_01BF8AB7.448E7BE0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit I've been in both Mech and Airborne units. We used to run 9-man squads in Mech units (3 Bradley crew members, and a 6-man dismount squad). The dismount squad included the two team leaders, two SAW gunners, and two designated marksmen (armed with M-16A2s, but usually the best shots in the squad). Two of the squad members carried M-136s. Sometimes, we might dismount with a Dragon ATGM. One of the squad members (usually a designated marksman, but sometimes one of the team leaders) carried a radio, or all the team members carried an Individual Tactical Radio. One of the two designated marksman carried an M-203 underneath his M-16. In the Airborne squads, we ran an 11-man squad, with two 5-man squads and a squad leader. Two carried SAWs, two carried M-16s, two carried M-136s, and we usually had at least one Dragon. One of the designated marksmen (which are not the ones with the M-203s) carried the radio, or the squad leader carried it himself). - ------=_NextPart_000_0010_01BF8AB7.448E7BE0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
I've = been in both=20 Mech and Airborne units.  We used to run 9-man squads in Mech = units (3=20 Bradley crew members, and a 6-man dismount squad).  The dismount = squad=20 included the two team leaders, two SAW gunners, and two designated = marksmen=20 (armed with M-16A2s, but usually the best shots in the squad).  = Two of=20 the squad members carried M-136s.  Sometimes, we might dismount = with a=20 Dragon ATGM.  One of the squad members (usually a designated = marksman,=20 but sometimes one of the team leaders) carried a radio, or all the = team=20 members carried an Individual Tactical Radio. One of the two = designated=20 marksman carried an M-203 underneath his M-16.
 
In = the Airborne=20 squads, we ran an 11-man squad, with two 5-man squads and a squad=20 leader.  Two carried SAWs, two carried M-16s, two carried M-136s, = and we=20 usually had at least one Dragon.  One of the designated marksmen = (which=20 are not the ones with the M-203s) carried the radio, or the squad = leader=20 carried it himself).
- ------=_NextPart_000_0010_01BF8AB7.448E7BE0-- *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Fri, 10 Mar 2000 19:37:49 -0500 From: "Chuck Mandus" Subject: Antibiotics (was Re: group makeup, and timelines...) I remember when I was a kid back in the 70's, there was warnings even then that people had to properly take antibiotics, usually until they were finished or the doctor says to stop. I know prior to using antibiotics, they used sulfa-drugs which were considered the wonder drugs of their day, perhaps from WWI to WWII. I think you might see some return to sulfa if and when antibiotics become ineffective. Some say that sulphur has many curative and healing properties, hence some people take garlic for health due to the high concentrations of sulphur. I remember listening to late night talkshow host, Art Bell, and he had a guest on who claimed to be abducted by aliens and had an implant placed in him at about 4 years of age. He doesn't recall being really sick in his life. He had the implant removed and tested and it had a high sulphur content. What was even more weird about it, after he had it removed, he started getting things like the flu, colds, etc., really bad. Getting back to Earth, I remember talking to people in their 50's and up who remember when they had ear infections, the doctor prescribed sulfa-drugs to clear it up. Chuck DE KA3WRW - --- "Truly those of us with brain cells are an oppressed minority..." - -- Jason Fox said after the Young Indiana Jones Chronicles had been cancelled. *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Fri, 10 Mar 2000 17:00:02 -0800 From: "Corey Wells" Subject: resources This is a multi-part message in MIME format. - ------=_NextPart_000_003C_01BF8AB2.138D43A0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable I've reorganized some of the files on my webspace. I've created an = index for the T2K files. Available are Andrew Tiffany's Hit Charts, = version 2 (2.1?) of Walter Rebsch's Character Generator for 1st Edition, = and the Australian Army Organization Chart provided by Ballistix. The = page is at www.jps.net/cormak/t2k/ As I mention on the page, I'm thinking of doing up an Excel program with = it's VB, that will quickly make up squads and groups for print out. I'm = thinking of something that uses a few drop-down menus to choose = nationality and group types, then will list it out with equipment and = everything. Any help with group and squad makeup would be great. = Especially anything about equipment, down to spare socks and Swiss army = knives! Cor - ------=_NextPart_000_003C_01BF8AB2.138D43A0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
 
I've reorganized some of the files on my = webspace. =20 I've created an index for the T2K files.  Available are Andrew = Tiffany's=20 Hit Charts, version 2 (2.1?) of Walter Rebsch's Character Generator for = 1st=20 Edition, and the Australian Army Organization Chart provided by = Ballistix. =20 The page is at
 www.jps.net/cormak/t2k/
 
As I mention on the page, I'm thinking of doing = up an=20 Excel program with it's VB, that will quickly make up squads and groups = for=20 print out.  I'm thinking of something that uses a few drop-down = menus to=20 choose nationality and group types, then will list it out with equipment = and=20 everything.  Any help with group and squad makeup would be = great. =20 Especially anything about equipment, down to spare socks and Swiss army=20 knives!
 
 
Cor
- ------=_NextPart_000_003C_01BF8AB2.138D43A0-- __________________________________________________ Do You Yahoo!? Talk to your friends online with Yahoo! Messenger. http://im.yahoo.com *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Fri, 10 Mar 2000 18:14:05 -0700 From: "JC" Subject: Re: group makeup, and timelines... This is a multi-part message in MIME format. - ------=_NextPart_000_003D_01BF8ABC.6BC635E0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable =20 =20 Hmm maybe Merc 2000 was trying to distinguish between Dragon(Javelin = in a more current situation) type Med. ATGM's vs TOWs and the like which = are usually part of a Battalion's weapons company? =20 =20 Pretty sure that the M240G (American version of the L7/MAG) is = replacing the M60 in most ground roles (except as pintle mounts maybe). = >From what a buddy told me, the Stinger is no joy to carry but it is = portable within tolerances. =20 =20 Heh, you oughta take a look at the USMC squad then . My brother = just finished the first increment of OCS for them this summer and they = run 13 man squads, 3 fireteams (equipped the same as a I mentioned = previously) of 4 men each and the squad leader. So each platoon has 3 = squads and a couple of attatched M240 machine gun teams, 9 SAWs plus 2 = or 3 30 cal MG's for a platoon. But seriously what you have is = reasonable, especially if you want to make the changes for gameplay = purposes. If your PC's are in the regular military you can explain it = as a tactical doctrine reorganization or something similar. Same = reasons could apply to an organized Merc2000 unit, or maybe they just = plain can't afford that much heavy weaponry. =20 =20 Regards, =20 JC - ------=_NextPart_000_003D_01BF8ABC.6BC635E0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
<That sounds about like = the=20 composition given in Merc, except for the ATGMs.  Merc does = mention=20 that a platoon often has attachments, depending on the = mission.  These=20 usually consist of AT or Heavy MGs.  But Merc did give ATGM = (the=20 Dragon, that's a medium, right?) to each = squad.>
 
Hmm maybe Merc 2000 was trying to distinguish = between=20 Dragon(Javelin in a more current situation) type Med. ATGM's vs TOWs = and the=20 like which are usually part of a Battalion's weapons = company?
 
<The platoon would be 3 = squads, of=20 course, plus the Platoon leader, the Asst. Platton leader (who might = command=20 the APC section if they split up) an RTO and a medic.  Then I = also=20 attached an Air and Armor Threat team.  This consisted of a = medium or=20 Heavy ATGM (2 men,) and another 2 men with some form of anti-air = (how=20 portable is a stinger?  Is there something new and = better?)  Then=20 I also attached a heavy MG section, but I haven't figured what to = give=20 them.  I think an M2HB would be two bulky for two men to lug=20 around.  Perhaps the MG team would not be attached for = patrols. =20 Maybe just defencive assignments.   The M60 is a bit = outdated, and=20 part of the reason that the squads have SAWs now. = >
 
Pretty sure that the M240G (American version of = the=20 L7/MAG) is replacing the M60 in most ground roles (except as pintle = mounts=20 maybe).  From what a buddy told me, the Stinger is no joy to = carry but=20 it is portable within tolerances<G>.
 
<Anyhow, until now, with = you guys and=20 Merc, I've only seen one SAW per squad.  If your experience is = from=20 Airborne, that might explain why there were 2.  Airborne might = be=20 dropped off in the middle of nowhere, and without support.  = Need to=20 carry everything with you, and make sure you have what ever you = might need=20 to take care of yourselves.  Which makes sense.  In a way, = I want=20 my platoon to be self-reliant like that, to be able to operate on = it's=20 own.  But I also don't want it having too much=20 firepower.>
 
Heh, you oughta = take a look=20 at the USMC squad then <G>.  My brother just finished the = first=20 increment of OCS for them this summer and they run 13 man squads, 3=20 fireteams (equipped the same as a I mentioned previously) of 4 men = each and=20 the squad leader.   So each platoon has 3 squads and a = couple of=20 attatched M240 machine gun teams, 9 SAWs plus 2 or 3 30 cal MG's for = a=20 platoon<EG>.  But seriously what you have is reasonable,=20 especially if you want to make the changes for gameplay = purposes.  If=20 your PC's are in the regular military you can explain it as a = tactical=20 doctrine reorganization or something similar.  Same reasons = could apply=20 to an organized Merc2000 unit, or maybe they just plain can't afford = that=20 much heavy weaponry. 
 
Regards,
 
JC
- ------=_NextPart_000_003D_01BF8ABC.6BC635E0-- *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Fri, 10 Mar 2000 17:47:46 -0800 From: "Corey Wells" Subject: M240+ This is a multi-part message in MIME format. - ------=_NextPart_000_0060_01BF8AB8.BE83FDC0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable What is the M240? I only have the first edition arms guide with me, and = it isn't in there. My 2nd edition guide is at my friend's house right = now, is the M240 in it? Also, does anyone know if the Javelin is in the 2nd Edition rules book = or Heavy Weapon's guide? Those are both at my friend's, also. From the = book I read, it sounds a little like the Tank Breaker, in that it pops = up and hit's the target from above. But it wasn't Fire-and-Forget. = Isn't the Tank Breaker Fire-and-Forget? Thanks, JC, for some more insight. I guess the platoon I'm building = isn't too powerful. Cor - ------=_NextPart_000_0060_01BF8AB8.BE83FDC0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
 
What is the M240?  I only have the first = edition arms=20 guide with me, and it isn't in there.  My 2nd edition guide is at = my=20 friend's house right now, is the M240 in it?
 
Also, does anyone know if the Javelin is in the = 2nd=20 Edition rules book or Heavy Weapon's guide?  Those are both at my = friend's,=20 also.  From the book I read, it sounds a little like the Tank = Breaker, in=20 that it pops up and hit's the target from above.  But it wasn't=20 Fire-and-Forget.  Isn't the Tank Breaker = Fire-and-Forget?
 
Thanks, JC, for some more insight.  I guess = the=20 platoon I'm building isn't too powerful.
 
Cor
- ------=_NextPart_000_0060_01BF8AB8.BE83FDC0-- __________________________________________________ Do You Yahoo!? Talk to your friends online with Yahoo! Messenger. http://im.yahoo.com *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Fri, 10 Mar 2000 21:35:50 -0600 From: "Walter" Subject: RE: M240+ This is a multi-part message in MIME format. - ------=_NextPart_000_0000_01BF8AD8.9ADE6B60 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit What is the M240? I only have the first edition arms guide with me, and it isn't in there. My 2nd edition guide is at my friend's house right now, is the M240 in it? Don't know about v2 since I don't have that. But it you want to know about the M240, here you go. From an official US Army web site, so hopefully it is accurate... :) http://w3.pica.army.mil/pmsa/weapons/m240bfact.htm - ------=_NextPart_000_0000_01BF8AD8.9ADE6B60 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
What is the M240?  I only have the = first edition=20 arms guide with me, and it isn't in there.  My 2nd edition = guide is at=20 my friend's house right now, is the M240 in it? 
Don't know about v2 since I don't have that.  = But it you=20 want to know about the M240, here you go.  From an official US Army = web=20 site, so hopefully it is accurate... :)
 
http://w3.pic= a.army.mil/pmsa/weapons/m240bfact.htm 
 
- ------=_NextPart_000_0000_01BF8AD8.9ADE6B60-- *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.imagiconline.com with the line 'unsubscribe twilight2000' as the body of the message. ------------------------------ Date: Fri, 10 Mar 2000 20:46:30 -0700 From: "JC" Subject: Re: M240+ This is a multi-part message in MIME format. - ------=_NextPart_000_001D_01BF8AD1.B65847A0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable =20 The M240 is the US version of the FN MAG or L7 as it is called in = British service. Basically the same weapon that's used as the COAX and = Loader's MG on the M1. =20 Also, does anyone know if the Javelin is in the 2nd Edition rules = book or Heavy Weapon's guide? Those are both at my friend's, also. = >From the book I read, it sounds a little like the Tank Breaker, in that = it pops up and hit's the target from above. But it wasn't = Fire-and-Forget. Isn't the Tank Breaker Fire-and-Forget? =20 The Javelin listed in the Heavy Weapon's guide is the British man = portable SAM, kinda confusing with NATO having two weapons with the same = nickname. Tank Breaker was supposed to be fire and forget, there was = supposed to be a direct attack version for use against troops, bunkers, = other point targets etc, called Assault Breaker. Neither version was = put into production, can't remember why. Javelin is an imaging infrared = guided ATGM, it is also fire and forget, another nice thing is its = fitted with thermal imaging sight. Here's a website with some good info = on it. http://www.fas.org/man/dod-101/sys/land/javelin.htm In a lot of ways it seems Javelin is very similar to the projected = specs and capabilities of Tank Breaker. I'm guessing that the various = technologies weren't mature enough to successfully develope Tank Breaker = back in the 70's/80's.=20 =20 Hope this stuff helps, =20 JC - ------=_NextPart_000_001D_01BF8AD1.B65847A0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
<What is the M240?  I only have the = first=20 edition arms guide with me, and it isn't in there.  My 2nd = edition=20 guide is at my friend's house right now, is the M240 in = it?> =20
The M240 is the US version of the FN MAG or = L7 as it=20 is called in British service.  Basically the same weapon that's = used as=20 the COAX and Loader's MG on the M1.
 
Also, does anyone know if the Javelin is in = the 2nd=20 Edition rules book or Heavy Weapon's guide?  Those are both at = my=20 friend's, also.  From the book I read, it sounds a little like = the Tank=20 Breaker, in that it pops up and hit's the target from above.  = But it=20 wasn't Fire-and-Forget.  Isn't the Tank Breaker=20 Fire-and-Forget?
 
The Javelin listed in the Heavy Weapon's = guide is the=20 British man portable SAM, kinda confusing with NATO having two = weapons with=20 the same nickname.  Tank Breaker was supposed to be fire and = forget,=20 there was supposed to be a direct attack version for use against = troops,=20 bunkers, other point targets etc, called Assault Breaker.  = Neither=20 version was put into production, can't remember why.  Javelin = is an=20 imaging infrared guided ATGM, it is also fire and forget, another = nice thing=20 is its fitted with thermal imaging sight.  Here's a website = with some=20 good info on it.
http://www.f= as.org/man/dod-101/sys/land/javelin.htm
In a lot of ways it seems Javelin is very similar to the = projected=20 specs and capabilities of Tank Breaker.   I'm guessing = that the=20 various technologies weren't mature enough to successfully develope = Tank=20 Breaker back in the 70's/80's.
 
Hope this stuff helps,
 
JC
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