twilight2000-digest Monday, March 3 1997 Volume 1996 : Number 040 The following topics are covered in this digest: Articles on hold... $$ or exposure? Re: Twilight 1st ed. Re: Twilight 1st ed. Re: Articles on hold... $$ or exposure? Mailing list Issues Re: Mailing list Issues Re: Mailing list Issues Re: What's on my website Re: Articles on hold... $$ or exposure? Re: Articles on hold... $$ or exposure? Take two deep breaths and email me in the morning. Twilight:2000 web pages Re: Twilight:2000 web pages Digest Problems at FTP.MPGN.COM THREE DAYS AND COUNTING! [Fwd: [Fwd: Say No To Per Minute Charges for Internet Usage.]] Is anyone alive out there? Re: Is anyone alive out there? Twilight 2000, Merc: 2000, The Morrow Project MPG-Net PRESS RELEASE: New Drakkar Scenerio released. Re: Twilight 2000, Merc: 2000, The Morrow Project Re: Twilight 2000, Merc: 2000, The Morrow Project Re: Twilight 2000, Merc: 2000, The Morrow Project Death in the Family questions questions II Re: questions II Re: questions II Just Checking More questions... Re: More questions... Re: More questions... ---------------------------------------------------------------------- Date: Wed, 22 Jan 1997 21:11:09 -0600 From: "David Reed" Subject: Articles on hold... $$ or exposure? > From: andrew scott johnson > To: twilight2000@MPGN.COM > Subject: Re: Twilight 1st ed. > Date: Tuesday, January 21, 1997 7:31 PM > 1) For the people who had short articles ready for Challenge > magazine, why not ask the maintainers of the two Twilight:2000 web sites to > post the articles. > Any articles in Word or Text format can be attached to an email and sent to > these maintainers. This way your articles would get exposure. One person > already has a Merc-2000 scenario on the Web. Well, I would expect that any professional quality articles were meant to make money, and not many would care to damage their publishability (new word?) by making them freely available on the web... There are other alternatives, however, Arcane magazine for DC and Traveller, and I'm sure there are that would publish T2k adventures/gear. Also, consider an alternative game publisher... *groan* GURPS, Chameleon Eclectic, to name two. With very few modifications, a Merc: 2000 adventure could become a Millennium's End Adventure... Start a fanzine of our own... 1975 prices? $1 an issue? Anybody with publication grade printing capabilities (color not necessary)? Dave. ------------------------------ Date: Thu, 23 Jan 1997 03:23:55 -0500 (EST) From: OrrinLadd@aol.com Subject: Re: Twilight 1st ed. In a message dated 97-01-22 19:30:25 EST, andrew scott johnson writes: << b) http://members.aol.com/heckmac/tw2k.htm The email is for Orrin Ladd you I have seen many times on this mailing list >> copy copy andy. Actually, people who have articles should contact Heckmac@aol.com. He's the one who runs the web site, although it says he and I are the co-creators. Heck is the web genius/vet, I just run the Twilight email game. But I'd hold off on sending him stuff for a couple weeks, he's re-vamping the web site with some new Twilight material. More on that later..... ------------------------------ Date: Thu, 23 Jan 1997 11:40:28 EST From: kappaabz@juno.com (Christopher R Stainton) Subject: Re: Twilight 1st ed. > 4) I noticed references to a Korean sourcebook and companion to >Urban Guerilla module. Are there any other shelved modules that GDW never >published and if so where could we possibly ask these modules? When I asked LKW about this specifically, he told me that these modules were never published, therefore not sitting around somewhere, and had been sent back to the original authors. ------------------------------ Date: Thu, 23 Jan 1997 11:40:28 EST From: kappaabz@juno.com (Christopher R Stainton) Subject: Re: Articles on hold... $$ or exposure? >Start a fanzine of our own... 1975 prices? $1 an issue? Anybody with >publication grade printing capabilities (color not necessary)? Best Idea yet. One for each (DC & T2K)? or one for both? What about the official sanction from the silent Tantalus, Inc.? It's funny, I've seen Rob and other people's name from Tantalus on other lists recently, but not on these two............................................. Things that make you go hmmmmm.............................. ------------------------------ Date: Thu, 23 Jan 1997 12:26:41 -0500 From: Rob Miracle Subject: Mailing list Issues Well, we still are unsure of what caused the mailing lists to severely backlog over the past couple of days. It appears to be a complex combination of bugs in Majordomo 1.94 and network instability at MAE-East (between Sprint, MCI, and UUNET). We took this chance to upgrade to Majordomo 1.94.1 which should address several bugs. As of this morning, all of yesterdays backlog was flushed except for sites that were having problems today. Tuesdays backlog is still being worked on and those messages should get out today. I apologize for the less than normal performance over the past couple of days. I suspect that as our number of lists grow, normal response time is going to slow down somewhat, but it should never get to a crawl like we have seen over the past couple of days. Any way, we are going to keep an eye on it and keep our fingers crossed. Rob ------------------------------ Date: Thu, 23 Jan 1997 11:36:08 -0800 (PST) From: Christopher Callahan Subject: Re: Mailing list Issues Greetings! I've been lurking on this list for a couple of months, but I've never posted anything before. Hope I'm doing it right. Anyway, I just wanted to let people know that I have some T2k material on my website, for those who are interested. The URL is: http://www.geocities.com/CollegePark/9717 ------------------------------ Date: Fri, 24 Jan 1997 00:32:51 EST From: kappaabz@juno.com (Christopher R Stainton) Subject: Re: Mailing list Issues Christopher Callahan writes: >Greetings! > > I've been lurking on this list for a couple of months, but >I've never posted anything before. Hope I'm doing it right. Anyway, I just >wanted to let people know that I have some T2k material on my website, >for those who are interested. The URL is: >http://www.geocities.com/CollegePark/9717 For the benefit of those of us without web access, what stuff might you have? ------------------------------ Date: Thu, 23 Jan 1997 22:32:53 -0800 (PST) From: Christopher Callahan Subject: Re: What's on my website More than you can possibly imagine, my friend (well, *almost*) ;-). I have a bunch of random military information, a list of all the T2k materials I have and what I need, some new weapons statistics, some new MOS'(primarily USAF, which I will be adding to shortly), and one volume of a three-volume Latin American Sourcebook that I'm writing. Right now I am working on a Central American module to complement the work I've already put up on the web. On Fri, 24 Jan 1997, Christopher R Stainton wrote: > Christopher Callahan writes: > >Greetings! > > > > I've been lurking on this list for a couple of months, but > >I've never posted anything before. Hope I'm doing it right. Anyway, I > just > >wanted to let people know that I have some T2k material on my website, > >for those who are interested. The URL is: > >http://www.geocities.com/CollegePark/9717 > > For the benefit of those of us without web access, what stuff might you > have? > ------------------------------ Date: Fri, 24 Jan 1997 08:01:09 -0500 From: Rob Miracle Subject: Re: Articles on hold... $$ or exposure? At 11:40 AM 1/23/97 EST, you wrote: >Best Idea yet. One for each (DC & T2K)? or one for both? >What about the official sanction from the silent Tantalus, Inc.? Send us a proposal. >It's funny, I've seen Rob and other people's name from Tantalus on other >lists recently, but not on these >two............................................. >Things that make you go hmmmmm.............................. No, there hasn't really been any thing that needs addressed. Rob. ------------------------------ Date: Fri, 24 Jan 1997 12:30:27 EST From: kappaabz@juno.com (Christopher R Stainton) Subject: Re: Articles on hold... $$ or exposure? > No, there hasn't really been any thing that needs addressed. Um....... how about the eternal soldier thing? You guys must have the newsletter (all what 6 issues?) It would be relatively simple to scan it and upload it on your FTP site, since there's no web site. YET I've stated all that before. It might be a way to help your company retain player and fan support for the game. Otherwise I unfortunately for see that when T2000 stuff is finally released by Tantalus (1998?) it might be too late. As some have stated on the list that converting scenarios to Millennium's End, and other games is quite simple, and there is stuff produced for those games. Anyone else have any thoughts? Am I just being a hard-ass? Should I just stop pushing for Twilight 2000 and let it die in peace? ------------------------------ Date: Fri, 24 Jan 1997 14:14:49 -0600 From: "David Reed" Subject: Take two deep breaths and email me in the morning. > From: Christopher R Stainton > To: twilight2000@MPGN.COM > Subject: Re: Articles on hold... $$ or exposure? > Date: Friday, January 24, 1997 11:30 AM > >>Best Idea yet. One for each (DC & T2K)? or one for both? > >>What about the official sanction from the silent Tantalus, Inc.? > > >Send us a proposal. > > How fu@&!ing typical of Tantalus, they always say that. > I say screw 'em! Chris, lighten up. How many of us have actually put together mss and sent queries to Tantalus? I haven't, since I'd like some stronger assurances that the will is there at Tantalus to actually go into the print media, or any for that matter. Even if the money isn't there, I'll take the time to write a sourcebook, as soon as my current folio is finished and published. [It's been a nightmare! Ick.] If you're not familiar with the publishing lingo that I used, here's a brief synopsis: mss = manuscript query = package including cover letter, chapters 1 & 2, and a complete outline print media = expensive dead trees, often formerly hugged by... nevermind money = the motivating factor for most, dare I say ALL?, good, professional writers folio = a big ugly 11x17, unbound mass o' visual/graphic arts junk and poetry that I'm told the wine-and-cheese-munchers in art galleries will pay for. Let's hope so. I feel like you do, BUT I try not to whine too loudly because I don't have the time to take the kind of risk that it would be to write for a company whose intentions aren't clear. However... I CHALLENGE you to put up your material! [I will be doing this within the year, as soon as I have some free time.] If you have any questions about developing your query or submission, ask me. Ship it off to Tantalus and THEN you'll have something to bitch about. But remember, Tantalus needs more than one adventure to make it profitable; they need lots of source material, functional rules, art work, etc., preferably an entire YEAR'S worth of publishing schedule ready to go before they do anything... > Put the web sites up, with-out sanction from them and let them sue (or > try-to). Sure, waste your talent and time sharing with the world for free. Be my guest. Watch for a soon-to-come shakeup in the economic model of the internet... Without a way to consistently make $$, it's going to fall apart when the tax $$ to the big telecoms run out. > They really suck. the only time they have anything to say is when > someone bad-mouths, or makes assertions about their POOR product support, > other than that they're silent, except on the Vampire lists, or Traveller > lists (which they don't own[ the games]). That's not very nice, Chris. The current US administration sucks, but not the guys at Tantalus. However, I find it interesting that the owners spend their time, which could be used to develop their own resources and making $$, on other folks games. I wish I had the spare capital to just "own" some rights to games that I used to think were cool, and then spend my time playing other games... Different strokes... > Sorry for the venting, I think you owe Rob and Tantalus an apology, not for your sentiments, but for your language and tone... What's your first sourcebook going to cover? I saw a recent post regarding a latin american sourcebook... > > No, there hasn't really been any thing that needs addressed. > > Um....... > how about the eternal soldier thing? > You guys must have the newsletter (all what 6 issues?) > It would be relatively simple to scan it and upload it on your FTP site, > since there's no web site. > > YET I've stated all that before. Why should they give it away for free? I wouldn't. But I would *kill* for the chance to edit and publish just such a publication. But it ain't cheap... and food cost money, too. > It might be a way to help your company retain player and fan support for > the game. Otherwise I unfortunately for see that when T2000 stuff is > finally released by Tantalus (1998?) it might be too late. As some have > stated on the list that converting scenarios to Millennium's End, and > other games is quite simple, and there is stuff produced for those games. Well, Chameleon Eclectic (the publisher of M.E.) isn't exactly pumping out the new stuff. I shipped them my first query nearly two years ago, with others to follow, and just this week got a brief note saying, "Hey, we're way behind reading mss, but we promise to read it and get back with you soon." After I threatened to take my stuff elsewhere... *sigh* How much would it cost to get a bunch of televangelists to start decrying RPGs as devil worship again? Would do wonders for our hobby... Heh. > Anyone else have any thoughts? Yeah. > Am I just being a hard-ass? Yup. So relax. > Should I just stop pushing for Twilight 2000 and let it die in peace? Nope. Write some books. Sourcebooks, I'm told, sell best, with equipment guides a close second, and adventure modules coming in last... So pick an area, combine area material, plot seeds, interesting characters, and new gear. See you at the printing press. David Reed david@techrefuge.com ------------------------------ Date: Fri, 24 Jan 1997 16:54:18 -0500 (EST) From: ChrisDe429@aol.com Subject: Twilight:2000 web pages Hi all, As some of you know I have a web page about a Merc:2000 game I have running called Shadow Company. I had a list of links on it to all the other Twilight:2000 web pages on the web but it was accidently deleted. if anybody has a list or knows some of the twilight:2000 web pages on the net, please send me a list so I can re due that part of the web page. Thanks.... - ---Chris ------------------------------ Date: Fri, 24 Jan 1997 18:27:12 -0500 From: asjohnso@ecn.purdue.edu (andrew scott johnson) Subject: Re: Twilight:2000 web pages >Hi all, >As some of you know I have a web page about a Merc:2000 game I have running >called Shadow Company. I had a list of links on it to all the other >Twilight:2000 web pages on the web but it was accidently deleted. if anybody >has a list or knows some of the twilight:2000 web pages on the net, please >send me a list so I can re due that part of the web page. Thanks.... > >---Chris If you have recieved all of the new emails on the list this week, the address of one should be included in the message. This site has links to all of the Twilight:2000 sites that I know of. Andy Johnson ------------------------------ Date: Wed, 29 Jan 1997 11:21:49 -0500 From: Rob Miracle Subject: Digest Problems at FTP.MPGN.COM Well, the digest problems should be solved. The umask got changed when we upgraded majordomo. Also, sometimes, for reasons yet unclear, some ftp sessions hang even though we have a 5 minute timeout set. These hung jobs sometime cause the number of FTP sessions to exceed our maximum. For people using FTP They will see the message that we are full, but for people using web browsers, and I think that MS IE is the most guilty, by only reporting an error and not giving the real reason. Any way, things should be normal. Rob ------------------------------ Date: Wed, 29 Jan 97 08:50:57 PST From: jono@baltica.UCSD.EDU (Jon Anderson) Subject: THREE DAYS AND COUNTING! THREE DAYS AND COUNTING UNTIL THE MOTION PICTURE EVENT WE HAVE ALL BEEN WAITING FOR... STAR WARS is coming! ------------------------------ Date: Wed, 05 Feb 1997 23:56:16 -0600 From: rrrj Subject: [Fwd: [Fwd: Say No To Per Minute Charges for Internet Usage.]] X-POP3-Rcpt: rrrj@twilight Return-Path: nostromo!MP-error@nostromo.gate.net Received: from osceola.gate.net (root@osceola.gate.net [199.227.0.18]) by twilight.c-zone.net (8.8.5/8.8.0(twilight)) with ESMTP id UAA07725 for ; Wed, 5 Feb 1997 20:37:34 -0800 Received: from inca.gate.net (uacn@inca.gate.net [199.227.0.11]) by osceola.gate.net (8.8.5/8.6.12) with ESMTP id XAA66488; Wed, 5 Feb 1997 23:36:05 -0500 Received: (from uacn@localhost) by inca.gate.net (8.8.5/8.6.9) id XAA16188; Wed, 5 Feb 1997 23:35:39 -0500 X-Authentication-Warning: inca.gate.net: uacn set sender to nostromo!MP-error@nostromo.gate.net using -f Received: by nostromo.gate.net (V1.17-beta/Amiga) id <8j7f@nostromo.gate.net>; Wed, 5 Feb 97 22:07:43 EST Message-ID: <32F948F9.2E83@mc.net> Date: Wed, 05 Feb 1997 20:59:05 -0600 MIME-Version: 1.0 Content-Type: multipart/mixed; boundary="------------2EE62CDE25C5" Reply-To: MP@nostromo.gate.net (Mailinglist 'MP') Sender: MP-error@nostromo.gate.net Precedence: bulk From: Chris Garland To: MP@nostromo.gate.net Subject: [Fwd: Say No To Per Minute Charges for Internet Usage.] X-Mozilla-Status: 0001 This is a multi-part message in MIME format. - --------------2EE62CDE25C5 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Check this out. Chris Garland - --------------2EE62CDE25C5 Content-Type: message/rfc822 Content-Transfer-Encoding: 7bit Content-Disposition: inline Received: from delerium.mc.net (delerium.mc.net [206.138.8.26]) by mail.mc.net (8.8.5/8.8.2) with SMTP id QAA12859 for ; Wed, 5 Feb 1997 16:58:59 -0600 (CST) Message-ID: <32F91240.129B@mc.net> Date: Wed, 05 Feb 1997 17:05:36 -0600 From: Dan Rothstein Reply-To: dan@mc.net X-Mailer: Mozilla 3.01Gold (Win95; I) MIME-Version: 1.0 To: everyone@mc.net Subject: Say No To Per Minute Charges for Internet Usage. Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Hello McHenryCom Subscribers: I am writing you this to inform you of a very important matter currently under review by the FCC. Your local telephone company has filed a proposal with the FCC to impose per minute charges for your internet service. They contend that your usage has or will hinder the operation of the telephone network. It is my belief that internet usage will diminish if users were required to pay additional per minute charges. The FCC has created an email box for your comments, responses must be received by February 13, 1997. Send your comments to isp@fcc.gov and tell them what you think. Every phone company is in on this one, and they are trying to sneak it in just under the wire for litigation. Let everyone you know here this one. Get the e-mail address to everyone you can think of. isp@fcc.gov Please forward this email to all your friends on the internet so all our voices may be heard! Dan Rothstein dan@mc.net 847-516-5700 - --------------2EE62CDE25C5-- *********************************************************************** * The Morrow Project's FRPG List! To unsubscribe send Email to * * ListServ@nostromo.gate.net and in the body of message type * * "delete yourname@yoursite MP" (minus the "" of course:) All other * * questions should be sent to damocles@nostromo.gate.net. * *********************************************************************** ------------------------------ Date: Wed, 12 Feb 1997 12:10:25 -0600 From: rrrj Subject: Is anyone alive out there? I haven't seen any activity in several days, is anyone still out there? If you are, do any of you play another game called The Morrow Project. If so do you use the T2K, TNE rules for it? Ron Hale ------------------------------ Date: Fri, 14 Feb 1997 09:15:24 -0600 From: "David Reed" Subject: Re: Is anyone alive out there? > From: rrrj > To: Twilight 2000 Mailing List > Subject: Is anyone alive out there? > Date: Wednesday, February 12, 1997 12:10 PM > I haven't seen any activity in several days, is anyone still out there? No, any traffic is a figmentation of your imagination... ;-) > If you are, do any of you play another game called The Morrow Project. > If so do you use the T2K, TNE rules for it? I've seen a couple of the early editions of MP, but I was less than impressed with the cover, printing, etc. I was attracted to the idea, as someone else had recommended the theme... But I've never played it. Played Living Steel a couple times, similar theme. Just like any other post-holocaust/cataclysm game, the novel-ness wears thin quickly into hopelessness. When we play T2k/TNE, we use the Millennium's End rules... david@techrefuge.com ------------------------------ Date: Tue, 25 Feb 97 14:36:26 PST From: "Marco Pietersen" Subject: Twilight 2000, Merc: 2000, The Morrow Project Yoho to all the readers of this list... I just subscribed to this list because have the feeling that this is the only digital place in the whole world where people seem to be somehow interrested in the future of Twilight 2000. When I got connected I thought it would be a piece of cake finding fellow T2k Fans... But this was harder then I thought! For all I could find out this is the only active t2k place in the whole universe.... Perhaps I'm not looking hard enough, if anyone can give me further information about Twilight, Merc or Morrow activity on the net, please, please, please let me know... These are the things I found out: (Perhaps of some use to anyone..) http://members.aol.com/heckmac/tw2k.htm -- The Unofficial HomePage Maintained by Charles Heckman & Orrin Ladd http://members.aol.com/heckmac/mp.htm -- The Morrow Project Maintained by Charles Heckman http://talisa.acad.cai.cam.ac.uk/~jaj22/merc.html -- Under The Spreading Mushroom Cloud Maintained by http://ourworld.compuserve.com/homepages/roger_isg/intsumhi.htm -- INTSUM fanzine > Mailinglist: majordomo@teleport.com > subscribe twilight-l (your name) (your e-mail address) Maintained by Roger Stenning <101521.1646@compuserve.com> http://ftp.mpgn.com/Gaming/Twilight2000/MailingListArchive/ > Mailinglist: Majordomo@lists.MPGN.COM Ooh, by the way, Am I the only foreigner around here? No other dutchies? cya, M.Pietersen@ROC-ON.nl - ---------------------------------------------------------------------------- - ----------------------- "UFO's are for real: the Air Force doesn't exist." - ---------------------------------------------------------------------------- - ----------------------- ------------------------------ Date: Tue, 25 Feb 1997 09:31:11 -0500 From: Rob Miracle Subject: MPG-Net PRESS RELEASE: New Drakkar Scenerio released. MPG-Net is happy to provide these mailing lists to the Internet as a public service. In exchange they would like to occasionally post a press release or two. Since they have to go through me, I can make sure they are not too intrusive. Its been a while, and our paying customers pay the phone bills so we can keep these lists. Also, please drop by our web site at http://www.mpgn.com!! Rob Date: Mon, 10 Feb 1997 15:31:22 -0500 To: michele@MPGN.COM From: Michele Dipert Subject: PRESS RELEASE for Aleria in Drakkar. KEY WEST, FL, -Multi-Player Games Network (MPG-Net), a leader in online multi-player games, announced today the release of Aleria, a new game scenario for the popular Kingdom of Drakkar. "We've done some new things in Aleria, both technically and philosophically, that we're quite excited about" said Michele Dipert, Director of Marketing at MPG-Net. Aleria boasts a more intricate storyline, with quests and game play that interrelates on many levels. Players will spend many hours exploring the immense new land, searching the Duchy of Carenna, Tower of Koss, Borav's Hold and the sylvan forests of Hemlock for adventure and fortune. Aleria is the first Drakkar scenario created specifically to work with the new Drakkar interface, which was released into beta in November of 1996. New features include a graphical interface driven by customizable macro buttons, a more intuitive screen layout, new graphics in new areas like Aleria, a scrollable text window and other features designed to enhance the play of Drakkar. For beginning players, the Kingdom of Drakkar is a world full of creatures to kill and wealth to gain, often with the help of other players. As characters increases in skill and experience, they venture further afar into the uncharted and continually changing realms of Drakkar, alone or joining other hardy adventurers to tackle the legendary creatures of Drakkar and their untold riches. Win 95 users can download the MPG-Net current roster of games, including Aleria directly from the Internet web site at http://www.mpgn.com. Also on the web site are interface tours, game profiles, game manuals and other user resources. Online products include the fantasy role-playing Kingdom of Drakkar--"You'll find Drakkar seriously addictive," (Michael Goodwin, Reviewer, PC World). Subscribers can also play space strategy game Imperium, classic war game Operation Market-Garden, railroad-tycoon game Empire Builder, the cyberpunkish Minion Hunter, Backgammon and more. Other online features include email, chat rooms, and forums. Prices are $4.95 for the first month and $9.95 a month thereafter. To order the software via CD, please call MPG-Net's customer service at 305-296-6665. MPG-Net publishes and markets next-generation interactive entertainment, gaming systems, and software for the Internet and emerging media. MPG-Net products can be accessed online at http://www.mpgn.com. Michele Dipert Director of Marketing Services MPG-Net, Multi-Player Games Network Email: michele@mpgn.com http://www.mpgn.com I am experienced on life's roads...but I have yet to master the big roadmap! ------------------------------ Date: Tue, 25 Feb 1997 11:00:59 +0000 From: "Judy I. Hale" Subject: Re: Twilight 2000, Merc: 2000, The Morrow Project Marco Pietersen wrote: > > Yoho to all the readers of this list... > > I just subscribed to this list because have the feeling that this is the > only digital place in the whole world where people seem to be somehow > interrested in the future of Twilight 2000. When I got connected I thought > it would be a piece of cake finding fellow T2k Fans... But this was harder > then I thought! For all I could find out this is the only active t2k place > in the whole universe.... > Perhaps I'm not looking hard enough, if anyone can give me further > information about Twilight, Merc or Morrow activity on the net, please, > please, please let me know... > > These are the things I found out: (Perhaps of some use to anyone..) > > http://members.aol.com/heckmac/tw2k.htm -- The Unofficial HomePage > Maintained by Charles Heckman & Orrin Ladd > > > http://members.aol.com/heckmac/mp.htm -- The Morrow Project > Maintained by Charles Heckman > > http://talisa.acad.cai.cam.ac.uk/~jaj22/merc.html -- Under The Spreading > Mushroom Cloud > Maintained by > > http://ourworld.compuserve.com/homepages/roger_isg/intsumhi.htm -- INTSUM > fanzine > > Mailinglist: majordomo@teleport.com > > subscribe twilight-l (your name) (your e-mail address) > Maintained by Roger Stenning <101521.1646@compuserve.com> > > http://ftp.mpgn.com/Gaming/Twilight2000/MailingListArchive/ > > Mailinglist: Majordomo@lists.MPGN.COM > > Ooh, by the way, Am I the only foreigner around here? No other dutchies? > cya, > > M.Pietersen@ROC-ON.nl Thank You for this list of sites, as I had some problems with my system and lost all my bookmarks. Ron Hale ------------------------------ Date: Tue, 25 Feb 1997 12:08:42 -0800 (PST) From: Christopher Callahan Subject: Re: Twilight 2000, Merc: 2000, The Morrow Project Greetings and Salutations: I got additional disk space from another member of this mailing list (thanks David), and have therefore moved my T2k website from GeoCities to: http://www.techrefuge.com/hector/ I have done some more work on it as well. At David's *insistence* {:-)}, I have changed the font and link colours to increase the contrast. If anyone has any input, please drop me an email. ------------------------------ Date: Wed, 26 Feb 1997 04:32:06 -0500 (EST) From: OrrinLadd@aol.com Subject: Re: Twilight 2000, Merc: 2000, The Morrow Project In a message dated 97-02-25 10:27:52 EST,Marco Pietersen writes: << Ooh, by the way, Am I the only foreigner around here? No other dutchies? cya, >> there are/were some Finns on this list a few months ago, don't know where they are now. Hey Matti, give us a holler if you're still alive..... ------------------------------ Date: Fri, 28 Feb 1997 10:29:26 -0500 From: Rob Miracle Subject: Death in the Family I have had a death in the family and will be away from my office for about a week. During this time, I will have someone watching the lists for problems, but administrative requests will not be processed until I return. I should be back on Friday 3/7 Please do not send sympathy messages. I very much appreciate the thoughts but I am a bit pre-occupied with the situation and I have too many plans to make to have a lot of mail coming in right now. Thank You Rob Miracle your list admin! Rob ------------------------------ Date: Fri, 28 Feb 1997 16:27:44 -0500 (EST) From: OrrinLadd@aol.com Subject: questions ok everyone wake up! I have a few questions regarding Twilight2000 first: Does anyone know about the 26th Infantry Division? Specifically, was it assigned to Europe or Korea? ------------------------------ Date: Fri, 28 Feb 1997 16:32:47 -0500 (EST) From: OrrinLadd@aol.com Subject: questions II Oops, hit the wrong key and sent to early. Here is part 2 In "Armies of the Night", the adventure set in NYC, wasn't one of the surrounding areas hit by a nuke? If so which city/burrough/whatever? or am I wrong on this one? oh yeah here is my usual shameless plug for heckmac's web site: check out http://members.aol.com/heckmac/tw2k.htm new features include: Korea 2000 mini supplement (description, OB and adventure) check it out ------------------------------ Date: Fri, 28 Feb 1997 17:55:58 -0500 From: Rob Beck Subject: Re: questions II At 04:32 PM 2/28/97 -0500, Orrin wrote: > >Oops, hit the wrong key and sent to early. Here is part 2 > >In "Armies of the Night", the adventure set in NYC, wasn't one of the >surrounding areas hit by a nuke? If so which city/burrough/whatever? or am >I wrong on this one? None of the burroughs were nuked directly. Staten Island took a tremendous amount of damage from the strikes on the refineries in northern Jersey, like Perth Amboy. Most of the damage was firestorm-created infernos and some shock damage. I believe Armies of the Night describes that by saying that windows as far as Manhattan were shattered by the shock waves. Rob. ------------------------------ Date: Fri, 28 Feb 1997 17:21:36 -0800 (PST) From: Christopher Callahan Subject: Re: questions II Dearest Orrin: The answer to both of your multiple-choice questions is an emphatic "Yes!" QUESTION 1: From 0504 US Army Vehicle Guide:
26th Infantry Division (Light) A National Guard division consisting of the 1st (Massachusetts NG), 2nd (Mass. NG) and 43d(Connecticut NG) Brigades. The division came into federal service on 11/5/96 and deployed by air to Seoul, South Korea in February of 1997. Upon arrival it came under command of US II Corps and participated in holding actions along the 38th parallel throughout the first half of 1997. The division participated in 8th Army's summer offensive and in August was withdrawn into reserve behind II Corps. The division fought a series of successful rearguard actions during the autumn withdrawals and successfully returned to defensive positions with the main body of II Corps. Subordination: II US Corps Current Location: Korea Manpower: 5000 Tanks: 3 LAV-75
Obviously the LAV-75s would now be listed as M8 AGSs. I haven't looked at all of my material, but from the information in the v2.2 rulebook, it doesn't sound like the unit would have been sent to Asia in the new timeline. QUESTION 2: From 0509 Armies of the Night
The Nuclear Strikes The nuclear strikes of 1997 did direct damage to portions of Staten Island. Since the New Jersey strikes were airbursts, fallout was less severe than it could have been. Since then, what fallout there was has washed away, or decayed to safe levels. There are no radioactive areas remaining on Manhattan. The only radiation in the entire area, in fact, is in the steel skeletons of buildings and bridges in the ruins of Staten Island, within a few miles of the blast craters. (...characters traveling through it receive 1D6 rads/hour.) The blasts lit up the night sky and shattered windows close to the ground. The fires raging across Staten Island were seen illuminating the sky as far north as Hyde Park. Over 117,000 people died on Staten Island, and another 11,000 perished across the Narrows in Brooklyn. None of the city's other boroughs, however, suffered any deaths directly from the blasts. The deaths came later.
From 2000 Rulebook v2.2: (US Nuclear Targets, p.235) Linden, NJ: Oil refining and storage facilities (1.25 Mt) Perth Amboy, NJ: Oil refining and storage facilities (1 Mt) Paulsboro, NJ: """"""(0.5 Mt) Westville, NJ: """"""(0.5 Mt) There are no NY targets listed. ------------------------------ Date: Fri, 28 Feb 1997 23:49:53 +0000 From: "Judy I. Hale" Subject: Just Checking Hi I hope this appears. If it does, good to see some activity on this list. I haven't recieved anything from this list for at least a couple of weeks. Ron Hale ------------------------------ Date: Mon, 03 Mar 97 08:57:13 PST From: "Marco Pietersen" Subject: More questions... Thank ya all 4 your response, but due to an error in my mailreader (it's microsoft!) some messages got lost! I remember a certain fellow give me the address from his twilight site... Could you please give me this address again? Thank you... Well, since I'm new around here I did some background reading. Now I had some questions, feel free to answere some of them... 1. In the last digest list (nr. 39) a certain Andrew Johnson asked a question about the Urban Guerilla Module, is this module for sale? does anyone have it? and can I get it? 2. Does someone know any websites or places where I can find scenario's or info about twilight? (addresses not mentioned in my last mail) 3. What the hell is this 'Morrow Project'? Is it a different game? Or is it a t2k spinnoff? 4. I've been wandering around at several sites, and most of them promote their own rules. Is there someone who collects rules or sumthing? I'm particularly interrested in rules regarding fire combat and weapon statistics. I myself like the weapon lists mentioned by Charles Heckman on his T2k page. (in the 1st edition and 2.2 the weapon stats are somehow vague, unsatisfactory... Someone agrees with me?) 5. Some FTP site for downloading T2K information (I know, there is this MPGN.com ftp site, but it's empty) 6. Other games like Twilight: 2000? Games with a WW3 scenario (Preferably without the nukes - they are so messy) > I hope this appears. If it does, good to see some activity on this list. I haven't recieved anything from this > list for at least a couple of weeks. I thought the same... But things seems to get moving now. I even discovered some changes at http://members.aol.com/heckmac/tw2k.htm ->someone has been updating there! Good work. Well, hope to get something out of you guys... M.Pietersen@ROC-ON.nl - ---------------------------------------------------------------------------- - ----------------------- "Ban the bomb. Save the world for conventional warfare" - ---------------------------------------------------------------------------- - ----------------------- ------------------------------ Date: Mon, 03 Mar 1997 12:23:12 +0000 From: "Judy I. Hale" Subject: Re: More questions... Marco Pietersen wrote: > 1. In the last digest list (nr. 39) a certain Andrew Johnson asked a > question about the Urban Guerilla Module, is this module for sale? does anyone have it? and can I get it? I got it, but its not for sale. Check with your local hobby shop, ask them to ask there distributer if they have any on the shelf. I all else fails I will photocopy it and send you a copy for the cost of copying & postage. > 3. What the hell is this 'Morrow Project'? Is it a different game? Or is it a t2k spinnoff? The Morrow Project(TMP) is a seperate game, made by a company called Timeline LTD. However, a man named Phil Cotrell is trying to buy the system. > 4. I've been wandering around at several sites, and most of them > promote their own rules. Is there someone who collects rules or > sumthing? I'm particularly interrested in rules regarding fire combat > and weapon statistics. I myself like the weapon lists mentioned by > Charles Heckman on his T2k page. (in the 1st edition and 2.2 the > weapon stats are somehow vague, unsatisfactory... Someone agrees with > me?) I don't understand what you mean by vague. Give example please. Well thats all for know. I am in northern california, are you anywhere near. Later Ron Hale rrrj@c-zone.net ------------------------------ Date: Mon, 03 Mar 1997 12:23:12 +0000 From: "Judy I. Hale" Subject: Re: More questions... Marco Pietersen wrote: > 1. In the last digest list (nr. 39) a certain Andrew Johnson asked a > question about the Urban Guerilla Module, is this module for sale? does anyone have it? and can I get it? I got it, but its not for sale. Check with your local hobby shop, ask them to ask there distributer if they have any on the shelf. I all else fails I will photocopy it and send you a copy for the cost of copying & postage. > 3. What the hell is this 'Morrow Project'? Is it a different game? Or is it a t2k spinnoff? The Morrow Project(TMP) is a seperate game, made by a company called Timeline LTD. However, a man named Phil Cotrell is trying to buy the system. > 4. I've been wandering around at several sites, and most of them > promote their own rules. Is there someone who collects rules or > sumthing? I'm particularly interrested in rules regarding fire combat > and weapon statistics. I myself like the weapon lists mentioned by > Charles Heckman on his T2k page. (in the 1st edition and 2.2 the > weapon stats are somehow vague, unsatisfactory... Someone agrees with > me?) I don't understand what you mean by vague. Give example please. Well thats all for know. I am in northern california, are you anywhere near. Later Ron Hale rrrj@c-zone.net ------------------------------ End of twilight2000-digest V1996 #40 ************************************ To subscribe to Twilight2000-Digest, send the command: subscribe twilight2000-digest in the body of a message to "Majordomo@MPGN.COM". If you want to subscribe something other than the account the mail is coming from, such as a local redistribution list, then append that address to the "subscribe" command; for example, to subscribe "local-twlight2000": subscribe twlight2000-digest local-twilight2000@your.domain.net A non-digest (direct mail) version of this list is also available; to subscribe to that instead, replace all instances of "twilight2000-digest"twilight2000-digest Monday, March 3 1997 Volume 1996 : Number 040 The following topics are covered in this digest: Articles on hold... $$ or exposure? Re: Twilight 1st ed. Re: Twilight 1st ed. Re: Articles on hold... $$ or exposure? Mailing list Issues Re: Mailing list Issues Re: Mailing list Issues Re: What's on my website Re: Articles on hold... $$ or exposure? Re: Articles on hold... $$ or exposure? Take two deep breaths and email me in the morning. Twilight:2000 web pages Re: Twilight:2000 web pages Digest Problems at FTP.MPGN.COM THREE DAYS AND COUNTING! [Fwd: [Fwd: Say No To Per Minute Charges for Internet Usage.]] Is anyone alive out there? Re: Is anyone alive out there? Twilight 2000, Merc: 2000, The Morrow Project MPG-Net PRESS RELEASE: New Drakkar Scenerio released. Re: Twilight 2000, Merc: 2000, The Morrow Project Re: Twilight 2000, Merc: 2000, The Morrow Project Re: Twilight 2000, Merc: 2000, The Morrow Project Death in the Family questions questions II Re: questions II Re: questions II Just Checking More questions... Re: More questions... Re: More questions... ---------------------------------------------------------------------- Date: Wed, 22 Jan 1997 21:11:09 -0600 From: "David Reed" Subject: Articles on hold... $$ or exposure? > From: andrew scott johnson > To: twilight2000@MPGN.COM > Subject: Re: Twilight 1st ed. > Date: Tuesday, January 21, 1997 7:31 PM > 1) For the people who had short articles ready for Challenge > magazine, why not ask the maintainers of the two Twilight:2000 web sites to > post the articles. > Any articles in Word or Text format can be attached to an email and sent to > these maintainers. This way your articles would get exposure. One person > already has a Merc-2000 scenario on the Web. Well, I would expect that any professional quality articles were meant to make money, and not many would care to damage their publishability (new word?) by making them freely available on the web... There are other alternatives, however, Arcane magazine for DC and Traveller, and I'm sure there are that would publish T2k adventures/gear. Also, consider an alternative game publisher... *groan* GURPS, Chameleon Eclectic, to name two. With very few modifications, a Merc: 2000 adventure could become a Millennium's End Adventure... Start a fanzine of our own... 1975 prices? $1 an issue? Anybody with publication grade printing capabilities (color not necessary)? Dave. ------------------------------ Date: Thu, 23 Jan 1997 03:23:55 -0500 (EST) From: OrrinLadd@aol.com Subject: Re: Twilight 1st ed. In a message dated 97-01-22 19:30:25 EST, andrew scott johnson writes: << b) http://members.aol.com/heckmac/tw2k.htm The email is for Orrin Ladd you I have seen many times on this mailing list >> copy copy andy. Actually, people who have articles should contact Heckmac@aol.com. He's the one who runs the web site, although it says he and I are the co-creators. Heck is the web genius/vet, I just run the Twilight email game. But I'd hold off on sending him stuff for a couple weeks, he's re-vamping the web site with some new Twilight material. More on that later..... ------------------------------ Date: Thu, 23 Jan 1997 11:40:28 EST From: kappaabz@juno.com (Christopher R Stainton) Subject: Re: Twilight 1st ed. > 4) I noticed references to a Korean sourcebook and companion to >Urban Guerilla module. Are there any other shelved modules that GDW never >published and if so where could we possibly ask these modules? When I asked LKW about this specifically, he told me that these modules were never published, therefore not sitting around somewhere, and had been sent back to the original authors. ------------------------------ Date: Thu, 23 Jan 1997 11:40:28 EST From: kappaabz@juno.com (Christopher R Stainton) Subject: Re: Articles on hold... $$ or exposure? >Start a fanzine of our own... 1975 prices? $1 an issue? Anybody with >publication grade printing capabilities (color not necessary)? Best Idea yet. One for each (DC & T2K)? or one for both? What about the official sanction from the silent Tantalus, Inc.? It's funny, I've seen Rob and other people's name from Tantalus on other lists recently, but not on these two............................................. Things that make you go hmmmmm.............................. ------------------------------ Date: Thu, 23 Jan 1997 12:26:41 -0500 From: Rob Miracle Subject: Mailing list Issues Well, we still are unsure of what caused the mailing lists to severely backlog over the past couple of days. It appears to be a complex combination of bugs in Majordomo 1.94 and network instability at MAE-East (between Sprint, MCI, and UUNET). We took this chance to upgrade to Majordomo 1.94.1 which should address several bugs. As of this morning, all of yesterdays backlog was flushed except for sites that were having problems today. Tuesdays backlog is still being worked on and those messages should get out today. I apologize for the less than normal performance over the past couple of days. I suspect that as our number of lists grow, normal response time is going to slow down somewhat, but it should never get to a crawl like we have seen over the past couple of days. Any way, we are going to keep an eye on it and keep our fingers crossed. Rob ------------------------------ Date: Thu, 23 Jan 1997 11:36:08 -0800 (PST) From: Christopher Callahan Subject: Re: Mailing list Issues Greetings! I've been lurking on this list for a couple of months, but I've never posted anything before. Hope I'm doing it right. Anyway, I just wanted to let people know that I have some T2k material on my website, for those who are interested. The URL is: http://www.geocities.com/CollegePark/9717 ------------------------------ Date: Fri, 24 Jan 1997 00:32:51 EST From: kappaabz@juno.com (Christopher R Stainton) Subject: Re: Mailing list Issues Christopher Callahan writes: >Greetings! > > I've been lurking on this list for a couple of months, but >I've never posted anything before. Hope I'm doing it right. Anyway, I just >wanted to let people know that I have some T2k material on my website, >for those who are interested. The URL is: >http://www.geocities.com/CollegePark/9717 For the benefit of those of us without web access, what stuff might you have? ------------------------------ Date: Thu, 23 Jan 1997 22:32:53 -0800 (PST) From: Christopher Callahan Subject: Re: What's on my website More than you can possibly imagine, my friend (well, *almost*) ;-). I have a bunch of random military information, a list of all the T2k materials I have and what I need, some new weapons statistics, some new MOS'(primarily USAF, which I will be adding to shortly), and one volume of a three-volume Latin American Sourcebook that I'm writing. Right now I am working on a Central American module to complement the work I've already put up on the web. On Fri, 24 Jan 1997, Christopher R Stainton wrote: > Christopher Callahan writes: > >Greetings! > > > > I've been lurking on this list for a couple of months, but > >I've never posted anything before. Hope I'm doing it right. Anyway, I > just > >wanted to let people know that I have some T2k material on my website, > >for those who are interested. The URL is: > >http://www.geocities.com/CollegePark/9717 > > For the benefit of those of us without web access, what stuff might you > have? > ------------------------------ Date: Fri, 24 Jan 1997 08:01:09 -0500 From: Rob Miracle Subject: Re: Articles on hold... $$ or exposure? At 11:40 AM 1/23/97 EST, you wrote: >Best Idea yet. One for each (DC & T2K)? or one for both? >What about the official sanction from the silent Tantalus, Inc.? Send us a proposal. >It's funny, I've seen Rob and other people's name from Tantalus on other >lists recently, but not on these >two............................................. >Things that make you go hmmmmm.............................. No, there hasn't really been any thing that needs addressed. Rob. ------------------------------ Date: Fri, 24 Jan 1997 12:30:27 EST From: kappaabz@juno.com (Christopher R Stainton) Subject: Re: Articles on hold... $$ or exposure? > No, there hasn't really been any thing that needs addressed. Um....... how about the eternal soldier thing? You guys must have the newsletter (all what 6 issues?) It would be relatively simple to scan it and upload it on your FTP site, since there's no web site. YET I've stated all that before. It might be a way to help your company retain player and fan support for the game. Otherwise I unfortunately for see that when T2000 stuff is finally released by Tantalus (1998?) it might be too late. As some have stated on the list that converting scenarios to Millennium's End, and other games is quite simple, and there is stuff produced for those games. Anyone else have any thoughts? Am I just being a hard-ass? Should I just stop pushing for Twilight 2000 and let it die in peace? ------------------------------ Date: Fri, 24 Jan 1997 14:14:49 -0600 From: "David Reed" Subject: Take two deep breaths and email me in the morning. > From: Christopher R Stainton > To: twilight2000@MPGN.COM > Subject: Re: Articles on hold... $$ or exposure? > Date: Friday, January 24, 1997 11:30 AM > >>Best Idea yet. One for each (DC & T2K)? or one for both? > >>What about the official sanction from the silent Tantalus, Inc.? > > >Send us a proposal. > > How fu@&!ing typical of Tantalus, they always say that. > I say screw 'em! Chris, lighten up. How many of us have actually put together mss and sent queries to Tantalus? I haven't, since I'd like some stronger assurances that the will is there at Tantalus to actually go into the print media, or any for that matter. Even if the money isn't there, I'll take the time to write a sourcebook, as soon as my current folio is finished and published. [It's been a nightmare! Ick.] If you're not familiar with the publishing lingo that I used, here's a brief synopsis: mss = manuscript query = package including cover letter, chapters 1 & 2, and a complete outline print media = expensive dead trees, often formerly hugged by... nevermind money = the motivating factor for most, dare I say ALL?, good, professional writers folio = a big ugly 11x17, unbound mass o' visual/graphic arts junk and poetry that I'm told the wine-and-cheese-munchers in art galleries will pay for. Let's hope so. I feel like you do, BUT I try not to whine too loudly because I don't have the time to take the kind of risk that it would be to write for a company whose intentions aren't clear. However... I CHALLENGE you to put up your material! [I will be doing this within the year, as soon as I have some free time.] If you have any questions about developing your query or submission, ask me. Ship it off to Tantalus and THEN you'll have something to bitch about. But remember, Tantalus needs more than one adventure to make it profitable; they need lots of source material, functional rules, art work, etc., preferably an entire YEAR'S worth of publishing schedule ready to go before they do anything... > Put the web sites up, with-out sanction from them and let them sue (or > try-to). Sure, waste your talent and time sharing with the world for free. Be my guest. Watch for a soon-to-come shakeup in the economic model of the internet... Without a way to consistently make $$, it's going to fall apart when the tax $$ to the big telecoms run out. > They really suck. the only time they have anything to say is when > someone bad-mouths, or makes assertions about their POOR product support, > other than that they're silent, except on the Vampire lists, or Traveller > lists (which they don't own[ the games]). That's not very nice, Chris. The current US administration sucks, but not the guys at Tantalus. However, I find it interesting that the owners spend their time, which could be used to develop their own resources and making $$, on other folks games. I wish I had the spare capital to just "own" some rights to games that I used to think were cool, and then spend my time playing other games... Different strokes... > Sorry for the venting, I think you owe Rob and Tantalus an apology, not for your sentiments, but for your language and tone... What's your first sourcebook going to cover? I saw a recent post regarding a latin american sourcebook... > > No, there hasn't really been any thing that needs addressed. > > Um....... > how about the eternal soldier thing? > You guys must have the newsletter (all what 6 issues?) > It would be relatively simple to scan it and upload it on your FTP site, > since there's no web site. > > YET I've stated all that before. Why should they give it away for free? I wouldn't. But I would *kill* for the chance to edit and publish just such a publication. But it ain't cheap... and food cost money, too. > It might be a way to help your company retain player and fan support for > the game. Otherwise I unfortunately for see that when T2000 stuff is > finally released by Tantalus (1998?) it might be too late. As some have > stated on the list that converting scenarios to Millennium's End, and > other games is quite simple, and there is stuff produced for those games. Well, Chameleon Eclectic (the publisher of M.E.) isn't exactly pumping out the new stuff. I shipped them my first query nearly two years ago, with others to follow, and just this week got a brief note saying, "Hey, we're way behind reading mss, but we promise to read it and get back with you soon." After I threatened to take my stuff elsewhere... *sigh* How much would it cost to get a bunch of televangelists to start decrying RPGs as devil worship again? Would do wonders for our hobby... Heh. > Anyone else have any thoughts? Yeah. > Am I just being a hard-ass? Yup. So relax. > Should I just stop pushing for Twilight 2000 and let it die in peace? Nope. Write some books. Sourcebooks, I'm told, sell best, with equipment guides a close second, and adventure modules coming in last... So pick an area, combine area material, plot seeds, interesting characters, and new gear. See you at the printing press. David Reed david@techrefuge.com ------------------------------ Date: Fri, 24 Jan 1997 16:54:18 -0500 (EST) From: ChrisDe429@aol.com Subject: Twilight:2000 web pages Hi all, As some of you know I have a web page about a Merc:2000 game I have running called Shadow Company. I had a list of links on it to all the other Twilight:2000 web pages on the web but it was accidently deleted. if anybody has a list or knows some of the twilight:2000 web pages on the net, please send me a list so I can re due that part of the web page. Thanks.... - ---Chris ------------------------------ Date: Fri, 24 Jan 1997 18:27:12 -0500 From: asjohnso@ecn.purdue.edu (andrew scott johnson) Subject: Re: Twilight:2000 web pages >Hi all, >As some of you know I have a web page about a Merc:2000 game I have running >called Shadow Company. I had a list of links on it to all the other >Twilight:2000 web pages on the web but it was accidently deleted. if anybody >has a list or knows some of the twilight:2000 web pages on the net, please >send me a list so I can re due that part of the web page. Thanks.... > >---Chris If you have recieved all of the new emails on the list this week, the address of one should be included in the message. This site has links to all of the Twilight:2000 sites that I know of. Andy Johnson ------------------------------ Date: Wed, 29 Jan 1997 11:21:49 -0500 From: Rob Miracle Subject: Digest Problems at FTP.MPGN.COM Well, the digest problems should be solved. The umask got changed when we upgraded majordomo. Also, sometimes, for reasons yet unclear, some ftp sessions hang even though we have a 5 minute timeout set. These hung jobs sometime cause the number of FTP sessions to exceed our maximum. For people using FTP They will see the message that we are full, but for people using web browsers, and I think that MS IE is the most guilty, by only reporting an error and not giving the real reason. Any way, things should be normal. Rob ------------------------------ Date: Wed, 29 Jan 97 08:50:57 PST From: jono@baltica.UCSD.EDU (Jon Anderson) Subject: THREE DAYS AND COUNTING! THREE DAYS AND COUNTING UNTIL THE MOTION PICTURE EVENT WE HAVE ALL BEEN WAITING FOR... STAR WARS is coming! ------------------------------ Date: Wed, 05 Feb 1997 23:56:16 -0600 From: rrrj Subject: [Fwd: [Fwd: Say No To Per Minute Charges for Internet Usage.]] X-POP3-Rcpt: rrrj@twilight Return-Path: nostromo!MP-error@nostromo.gate.net Received: from osceola.gate.net (root@osceola.gate.net [199.227.0.18]) by twilight.c-zone.net (8.8.5/8.8.0(twilight)) with ESMTP id UAA07725 for ; Wed, 5 Feb 1997 20:37:34 -0800 Received: from inca.gate.net (uacn@inca.gate.net [199.227.0.11]) by osceola.gate.net (8.8.5/8.6.12) with ESMTP id XAA66488; Wed, 5 Feb 1997 23:36:05 -0500 Received: (from uacn@localhost) by inca.gate.net (8.8.5/8.6.9) id XAA16188; Wed, 5 Feb 1997 23:35:39 -0500 X-Authentication-Warning: inca.gate.net: uacn set sender to nostromo!MP-error@nostromo.gate.net using -f Received: by nostromo.gate.net (V1.17-beta/Amiga) id <8j7f@nostromo.gate.net>; Wed, 5 Feb 97 22:07:43 EST Message-ID: <32F948F9.2E83@mc.net> Date: Wed, 05 Feb 1997 20:59:05 -0600 MIME-Version: 1.0 Content-Type: multipart/mixed; boundary="------------2EE62CDE25C5" Reply-To: MP@nostromo.gate.net (Mailinglist 'MP') Sender: MP-error@nostromo.gate.net Precedence: bulk From: Chris Garland To: MP@nostromo.gate.net Subject: [Fwd: Say No To Per Minute Charges for Internet Usage.] X-Mozilla-Status: 0001 This is a multi-part message in MIME format. - --------------2EE62CDE25C5 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Check this out. Chris Garland - --------------2EE62CDE25C5 Content-Type: message/rfc822 Content-Transfer-Encoding: 7bit Content-Disposition: inline Received: from delerium.mc.net (delerium.mc.net [206.138.8.26]) by mail.mc.net (8.8.5/8.8.2) with SMTP id QAA12859 for ; Wed, 5 Feb 1997 16:58:59 -0600 (CST) Message-ID: <32F91240.129B@mc.net> Date: Wed, 05 Feb 1997 17:05:36 -0600 From: Dan Rothstein Reply-To: dan@mc.net X-Mailer: Mozilla 3.01Gold (Win95; I) MIME-Version: 1.0 To: everyone@mc.net Subject: Say No To Per Minute Charges for Internet Usage. Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Hello McHenryCom Subscribers: I am writing you this to inform you of a very important matter currently under review by the FCC. Your local telephone company has filed a proposal with the FCC to impose per minute charges for your internet service. They contend that your usage has or will hinder the operation of the telephone network. It is my belief that internet usage will diminish if users were required to pay additional per minute charges. The FCC has created an email box for your comments, responses must be received by February 13, 1997. Send your comments to isp@fcc.gov and tell them what you think. Every phone company is in on this one, and they are trying to sneak it in just under the wire for litigation. Let everyone you know here this one. Get the e-mail address to everyone you can think of. isp@fcc.gov Please forward this email to all your friends on the internet so all our voices may be heard! Dan Rothstein dan@mc.net 847-516-5700 - --------------2EE62CDE25C5-- *********************************************************************** * The Morrow Project's FRPG List! To unsubscribe send Email to * * ListServ@nostromo.gate.net and in the body of message type * * "delete yourname@yoursite MP" (minus the "" of course:) All other * * questions should be sent to damocles@nostromo.gate.net. * *********************************************************************** ------------------------------ Date: Wed, 12 Feb 1997 12:10:25 -0600 From: rrrj Subject: Is anyone alive out there? I haven't seen any activity in several days, is anyone still out there? If you are, do any of you play another game called The Morrow Project. If so do you use the T2K, TNE rules for it? Ron Hale ------------------------------ Date: Fri, 14 Feb 1997 09:15:24 -0600 From: "David Reed" Subject: Re: Is anyone alive out there? > From: rrrj > To: Twilight 2000 Mailing List > Subject: Is anyone alive out there? > Date: Wednesday, February 12, 1997 12:10 PM > I haven't seen any activity in several days, is anyone still out there? No, any traffic is a figmentation of your imagination... ;-) > If you are, do any of you play another game called The Morrow Project. > If so do you use the T2K, TNE rules for it? I've seen a couple of the early editions of MP, but I was less than impressed with the cover, printing, etc. I was attracted to the idea, as someone else had recommended the theme... But I've never played it. Played Living Steel a couple times, similar theme. Just like any other post-holocaust/cataclysm game, the novel-ness wears thin quickly into hopelessness. When we play T2k/TNE, we use the Millennium's End rules... david@techrefuge.com ------------------------------ Date: Tue, 25 Feb 97 14:36:26 PST From: "Marco Pietersen" Subject: Twilight 2000, Merc: 2000, The Morrow Project Yoho to all the readers of this list... I just subscribed to this list because have the feeling that this is the only digital place in the whole world where people seem to be somehow interrested in the future of Twilight 2000. When I got connected I thought it would be a piece of cake finding fellow T2k Fans... But this was harder then I thought! For all I could find out this is the only active t2k place in the whole universe.... Perhaps I'm not looking hard enough, if anyone can give me further information about Twilight, Merc or Morrow activity on the net, please, please, please let me know... These are the things I found out: (Perhaps of some use to anyone..) http://members.aol.com/heckmac/tw2k.htm -- The Unofficial HomePage Maintained by Charles Heckman & Orrin Ladd http://members.aol.com/heckmac/mp.htm -- The Morrow Project Maintained by Charles Heckman http://talisa.acad.cai.cam.ac.uk/~jaj22/merc.html -- Under The Spreading Mushroom Cloud Maintained by http://ourworld.compuserve.com/homepages/roger_isg/intsumhi.htm -- INTSUM fanzine > Mailinglist: majordomo@teleport.com > subscribe twilight-l (your name) (your e-mail address) Maintained by Roger Stenning <101521.1646@compuserve.com> http://ftp.mpgn.com/Gaming/Twilight2000/MailingListArchive/ > Mailinglist: Majordomo@lists.MPGN.COM Ooh, by the way, Am I the only foreigner around here? No other dutchies? cya, M.Pietersen@ROC-ON.nl - ---------------------------------------------------------------------------- - ----------------------- "UFO's are for real: the Air Force doesn't exist." - ---------------------------------------------------------------------------- - ----------------------- ------------------------------ Date: Tue, 25 Feb 1997 09:31:11 -0500 From: Rob Miracle Subject: MPG-Net PRESS RELEASE: New Drakkar Scenerio released. MPG-Net is happy to provide these mailing lists to the Internet as a public service. In exchange they would like to occasionally post a press release or two. Since they have to go through me, I can make sure they are not too intrusive. Its been a while, and our paying customers pay the phone bills so we can keep these lists. Also, please drop by our web site at http://www.mpgn.com!! Rob Date: Mon, 10 Feb 1997 15:31:22 -0500 To: michele@MPGN.COM From: Michele Dipert Subject: PRESS RELEASE for Aleria in Drakkar. KEY WEST, FL, -Multi-Player Games Network (MPG-Net), a leader in online multi-player games, announced today the release of Aleria, a new game scenario for the popular Kingdom of Drakkar. "We've done some new things in Aleria, both technically and philosophically, that we're quite excited about" said Michele Dipert, Director of Marketing at MPG-Net. Aleria boasts a more intricate storyline, with quests and game play that interrelates on many levels. Players will spend many hours exploring the immense new land, searching the Duchy of Carenna, Tower of Koss, Borav's Hold and the sylvan forests of Hemlock for adventure and fortune. Aleria is the first Drakkar scenario created specifically to work with the new Drakkar interface, which was released into beta in November of 1996. New features include a graphical interface driven by customizable macro buttons, a more intuitive screen layout, new graphics in new areas like Aleria, a scrollable text window and other features designed to enhance the play of Drakkar. For beginning players, the Kingdom of Drakkar is a world full of creatures to kill and wealth to gain, often with the help of other players. As characters increases in skill and experience, they venture further afar into the uncharted and continually changing realms of Drakkar, alone or joining other hardy adventurers to tackle the legendary creatures of Drakkar and their untold riches. Win 95 users can download the MPG-Net current roster of games, including Aleria directly from the Internet web site at http://www.mpgn.com. Also on the web site are interface tours, game profiles, game manuals and other user resources. Online products include the fantasy role-playing Kingdom of Drakkar--"You'll find Drakkar seriously addictive," (Michael Goodwin, Reviewer, PC World). Subscribers can also play space strategy game Imperium, classic war game Operation Market-Garden, railroad-tycoon game Empire Builder, the cyberpunkish Minion Hunter, Backgammon and more. Other online features include email, chat rooms, and forums. Prices are $4.95 for the first month and $9.95 a month thereafter. To order the software via CD, please call MPG-Net's customer service at 305-296-6665. MPG-Net publishes and markets next-generation interactive entertainment, gaming systems, and software for the Internet and emerging media. MPG-Net products can be accessed online at http://www.mpgn.com. Michele Dipert Director of Marketing Services MPG-Net, Multi-Player Games Network Email: michele@mpgn.com http://www.mpgn.com I am experienced on life's roads...but I have yet to master the big roadmap! ------------------------------ Date: Tue, 25 Feb 1997 11:00:59 +0000 From: "Judy I. Hale" Subject: Re: Twilight 2000, Merc: 2000, The Morrow Project Marco Pietersen wrote: > > Yoho to all the readers of this list... > > I just subscribed to this list because have the feeling that this is the > only digital place in the whole world where people seem to be somehow > interrested in the future of Twilight 2000. When I got connected I thought > it would be a piece of cake finding fellow T2k Fans... But this was harder > then I thought! For all I could find out this is the only active t2k place > in the whole universe.... > Perhaps I'm not looking hard enough, if anyone can give me further > information about Twilight, Merc or Morrow activity on the net, please, > please, please let me know... > > These are the things I found out: (Perhaps of some use to anyone..) > > http://members.aol.com/heckmac/tw2k.htm -- The Unofficial HomePage > Maintained by Charles Heckman & Orrin Ladd > > > http://members.aol.com/heckmac/mp.htm -- The Morrow Project > Maintained by Charles Heckman > > http://talisa.acad.cai.cam.ac.uk/~jaj22/merc.html -- Under The Spreading > Mushroom Cloud > Maintained by > > http://ourworld.compuserve.com/homepages/roger_isg/intsumhi.htm -- INTSUM > fanzine > > Mailinglist: majordomo@teleport.com > > subscribe twilight-l (your name) (your e-mail address) > Maintained by Roger Stenning <101521.1646@compuserve.com> > > http://ftp.mpgn.com/Gaming/Twilight2000/MailingListArchive/ > > Mailinglist: Majordomo@lists.MPGN.COM > > Ooh, by the way, Am I the only foreigner around here? No other dutchies? > cya, > > M.Pietersen@ROC-ON.nl Thank You for this list of sites, as I had some problems with my system and lost all my bookmarks. Ron Hale ------------------------------ Date: Tue, 25 Feb 1997 12:08:42 -0800 (PST) From: Christopher Callahan Subject: Re: Twilight 2000, Merc: 2000, The Morrow Project Greetings and Salutations: I got additional disk space from another member of this mailing list (thanks David), and have therefore moved my T2k website from GeoCities to: http://www.techrefuge.com/hector/ I have done some more work on it as well. At David's *insistence* {:-)}, I have changed the font and link colours to increase the contrast. If anyone has any input, please drop me an email. ------------------------------ Date: Wed, 26 Feb 1997 04:32:06 -0500 (EST) From: OrrinLadd@aol.com Subject: Re: Twilight 2000, Merc: 2000, The Morrow Project In a message dated 97-02-25 10:27:52 EST,Marco Pietersen writes: << Ooh, by the way, Am I the only foreigner around here? No other dutchies? cya, >> there are/were some Finns on this list a few months ago, don't know where they are now. Hey Matti, give us a holler if you're still alive..... ------------------------------ Date: Fri, 28 Feb 1997 10:29:26 -0500 From: Rob Miracle Subject: Death in the Family I have had a death in the family and will be away from my office for about a week. During this time, I will have someone watching the lists for problems, but administrative requests will not be processed until I return. I should be back on Friday 3/7 Please do not send sympathy messages. I very much appreciate the thoughts but I am a bit pre-occupied with the situation and I have too many plans to make to have a lot of mail coming in right now. Thank You Rob Miracle your list admin! Rob ------------------------------ Date: Fri, 28 Feb 1997 16:27:44 -0500 (EST) From: OrrinLadd@aol.com Subject: questions ok everyone wake up! I have a few questions regarding Twilight2000 first: Does anyone know about the 26th Infantry Division? Specifically, was it assigned to Europe or Korea? ------------------------------ Date: Fri, 28 Feb 1997 16:32:47 -0500 (EST) From: OrrinLadd@aol.com Subject: questions II Oops, hit the wrong key and sent to early. Here is part 2 In "Armies of the Night", the adventure set in NYC, wasn't one of the surrounding areas hit by a nuke? If so which city/burrough/whatever? or am I wrong on this one? oh yeah here is my usual shameless plug for heckmac's web site: check out http://members.aol.com/heckmac/tw2k.htm new features include: Korea 2000 mini supplement (description, OB and adventure) check it out ------------------------------ Date: Fri, 28 Feb 1997 17:55:58 -0500 From: Rob Beck Subject: Re: questions II At 04:32 PM 2/28/97 -0500, Orrin wrote: > >Oops, hit the wrong key and sent to early. Here is part 2 > >In "Armies of the Night", the adventure set in NYC, wasn't one of the >surrounding areas hit by a nuke? If so which city/burrough/whatever? or am >I wrong on this one? None of the burroughs were nuked directly. Staten Island took a tremendous amount of damage from the strikes on the refineries in northern Jersey, like Perth Amboy. Most of the damage was firestorm-created infernos and some shock damage. I believe Armies of the Night describes that by saying that windows as far as Manhattan were shattered by the shock waves. Rob. ------------------------------ Date: Fri, 28 Feb 1997 17:21:36 -0800 (PST) From: Christopher Callahan Subject: Re: questions II Dearest Orrin: The answer to both of your multiple-choice questions is an emphatic "Yes!" QUESTION 1: From 0504 US Army Vehicle Guide:
26th Infantry Division (Light) A National Guard division consisting of the 1st (Massachusetts NG), 2nd (Mass. NG) and 43d(Connecticut NG) Brigades. The division came into federal service on 11/5/96 and deployed by air to Seoul, South Korea in February of 1997. Upon arrival it came under command of US II Corps and participated in holding actions along the 38th parallel throughout the first half of 1997. The division participated in 8th Army's summer offensive and in August was withdrawn into reserve behind II Corps. The division fought a series of successful rearguard actions during the autumn withdrawals and successfully returned to defensive positions with the main body of II Corps. Subordination: II US Corps Current Location: Korea Manpower: 5000 Tanks: 3 LAV-75
Obviously the LAV-75s would now be listed as M8 AGSs. I haven't looked at all of my material, but from the information in the v2.2 rulebook, it doesn't sound like the unit would have been sent to Asia in the new timeline. QUESTION 2: From 0509 Armies of the Night
The Nuclear Strikes The nuclear strikes of 1997 did direct damage to portions of Staten Island. Since the New Jersey strikes were airbursts, fallout was less severe than it could have been. Since then, what fallout there was has washed away, or decayed to safe levels. There are no radioactive areas remaining on Manhattan. The only radiation in the entire area, in fact, is in the steel skeletons of buildings and bridges in the ruins of Staten Island, within a few miles of the blast craters. (...characters traveling through it receive 1D6 rads/hour.) The blasts lit up the night sky and shattered windows close to the ground. The fires raging across Staten Island were seen illuminating the sky as far north as Hyde Park. Over 117,000 people died on Staten Island, and another 11,000 perished across the Narrows in Brooklyn. None of the city's other boroughs, however, suffered any deaths directly from the blasts. The deaths came later.
From 2000 Rulebook v2.2: (US Nuclear Targets, p.235) Linden, NJ: Oil refining and storage facilities (1.25 Mt) Perth Amboy, NJ: Oil refining and storage facilities (1 Mt) Paulsboro, NJ: """"""(0.5 Mt) Westville, NJ: """"""(0.5 Mt) There are no NY targets listed. ------------------------------ Date: Fri, 28 Feb 1997 23:49:53 +0000 From: "Judy I. Hale" Subject: Just Checking Hi I hope this appears. If it does, good to see some activity on this list. I haven't recieved anything from this list for at least a couple of weeks. Ron Hale ------------------------------ Date: Mon, 03 Mar 97 08:57:13 PST From: "Marco Pietersen" Subject: More questions... Thank ya all 4 your response, but due to an error in my mailreader (it's microsoft!) some messages got lost! I remember a certain fellow give me the address from his twilight site... Could you please give me this address again? Thank you... Well, since I'm new around here I did some background reading. Now I had some questions, feel free to answere some of them... 1. In the last digest list (nr. 39) a certain Andrew Johnson asked a question about the Urban Guerilla Module, is this module for sale? does anyone have it? and can I get it? 2. Does someone know any websites or places where I can find scenario's or info about twilight? (addresses not mentioned in my last mail) 3. What the hell is this 'Morrow Project'? Is it a different game? Or is it a t2k spinnoff? 4. I've been wandering around at several sites, and most of them promote their own rules. Is there someone who collects rules or sumthing? I'm particularly interrested in rules regarding fire combat and weapon statistics. I myself like the weapon lists mentioned by Charles Heckman on his T2k page. (in the 1st edition and 2.2 the weapon stats are somehow vague, unsatisfactory... Someone agrees with me?) 5. Some FTP site for downloading T2K information (I know, there is this MPGN.com ftp site, but it's empty) 6. Other games like Twilight: 2000? Games with a WW3 scenario (Preferably without the nukes - they are so messy) > I hope this appears. If it does, good to see some activity on this list. I haven't recieved anything from this > list for at least a couple of weeks. I thought the same... But things seems to get moving now. I even discovered some changes at http://members.aol.com/heckmac/tw2k.htm ->someone has been updating there! Good work. Well, hope to get something out of you guys... M.Pietersen@ROC-ON.nl - ---------------------------------------------------------------------------- - ----------------------- "Ban the bomb. Save the world for conventional warfare" - ---------------------------------------------------------------------------- - ----------------------- ------------------------------ Date: Mon, 03 Mar 1997 12:23:12 +0000 From: "Judy I. Hale" Subject: Re: More questions... Marco Pietersen wrote: > 1. In the last digest list (nr. 39) a certain Andrew Johnson asked a > question about the Urban Guerilla Module, is this module for sale? does anyone have it? and can I get it? I got it, but its not for sale. Check with your local hobby shop, ask them to ask there distributer if they have any on the shelf. I all else fails I will photocopy it and send you a copy for the cost of copying & postage. > 3. What the hell is this 'Morrow Project'? Is it a different game? Or is it a t2k spinnoff? The Morrow Project(TMP) is a seperate game, made by a company called Timeline LTD. However, a man named Phil Cotrell is trying to buy the system. > 4. I've been wandering around at several sites, and most of them > promote their own rules. Is there someone who collects rules or > sumthing? I'm particularly interrested in rules regarding fire combat > and weapon statistics. I myself like the weapon lists mentioned by > Charles Heckman on his T2k page. (in the 1st edition and 2.2 the > weapon stats are somehow vague, unsatisfactory... Someone agrees with > me?) I don't understand what you mean by vague. Give example please. Well thats all for know. I am in northern california, are you anywhere near. Later Ron Hale rrrj@c-zone.net ------------------------------ Date: Mon, 03 Mar 1997 12:23:12 +0000 From: "Judy I. Hale" Subject: Re: More questions... Marco Pietersen wrote: > 1. In the last digest list (nr. 39) a certain Andrew Johnson asked a > question about the Urban Guerilla Module, is this module for sale? does anyone have it? and can I get it? I got it, but its not for sale. Check with your local hobby shop, ask them to ask there distributer if they have any on the shelf. I all else fails I will photocopy it and send you a copy for the cost of copying & postage. > 3. What the hell is this 'Morrow Project'? Is it a different game? Or is it a t2k spinnoff? The Morrow Project(TMP) is a seperate game, made by a company called Timeline LTD. However, a man named Phil Cotrell is trying to buy the system. > 4. I've been wandering around at several sites, and most of them > promote their own rules. Is there someone who collects rules or > sumthing? I'm particularly interrested in rules regarding fire combat > and weapon statistics. I myself like the weapon lists mentioned by > Charles Heckman on his T2k page. (in the 1st edition and 2.2 the > weapon stats are somehow vague, unsatisfactory... Someone agrees with > me?) I don't understand what you mean by vague. Give example please. Well thats all for know. I am in northern california, are you anywhere near. Later Ron Hale rrrj@c-zone.net ------------------------------ End of twilight2000-digest V1996 #40 ************************************